/***************************************************************************************************
		Convert from NINGEN		(shell_B) 																
****************************************************************************************************/
#define shell_B_AMB_SCALE 0.4
#define ShapeColor_shell_B(R,G,B) {{R*shell_B_AMB_SCALE ,G*shell_B_AMB_SCALE ,B*shell_B_AMB_SCALE ,0 ,R*shell_B_AMB_SCALE ,G*shell_B_AMB_SCALE ,B*shell_B_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_shell_B[] = {
	ShapeColor_shell_B(255,255,255),
};

static Vtx vtx_shell_B_0[] = {
	{    260,      0,      0,     0,   480,   600,   -11,  126,    7,  255}, 
	{   -531,     -1,    132,     0,   580,    -8,     0, -127,    0,  255}, 
	{   -124,    -74,    529,     0,   886,   304,    -1,   -1,   -1,  255}, 
	{    692,    -45,      0,     0,   480,   932,  -127,    0,    0,  255}, 
	{    556,   -160,   -434,     0,   144,   828,     0, -127,    0,  255}, 
	{    248,    -68,   -657,     0,   -26,   590,     0,    0, -127,  255}, 
	{   -124,    -74,   -528,     0,    72,   304,    -1,   -1,   -1,  255}, 
	{    248,    -68,    658,     0,   984,   590,    15,  125,   15,  255}, 
	{    556,   -160,    435,     0,   814,   828,     0,    0,  127,  255}, 
	{   -531,     -1,   -131,     0,   378,    -8,     0, -127,    0,  255}, 
};

static Vtx vtx_shell_B_1[] = {
	{    556,   -160,    435,     0,   790,   796,     0,    0,  127,  255}, 
	{    248,    -68,    658,     0,   948,   568,    15,  125,   15,  255}, 
	{    260,      0,      0,     0,   480,   576,   -11,  126,    7,  255}, 
	{    692,    -45,      0,     0,   480,   896,  -127,    0,    0,  255}, 
	{    556,   -160,   -434,     0,   168,   796,     0, -127,    0,  255}, 
	{   -124,    -74,    529,     0,   856,   292,    -1,   -1,   -1,  255}, 
	{   -124,    -74,   -528,     0,   102,   292,    -1,   -1,   -1,  255}, 
	{    248,    -68,   -657,     0,    10,   568,     0,    0, -127,  255}, 
	{   -531,     -1,    132,     0,   574,    -8,     0, -127,    0,  255}, 
	{   -531,     -1,   -131,     0,   384,    -8,     0, -127,    0,  255}, 
};

static Gfx gfx_shell_B_0[] = {
	gs_Tani_LoadTextureImage2(shellA_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_shell_B[0].l[0]),1 ),
	gsSPLight((&light_shell_B[0].a   ),2 ),

	gsSPVertex(&vtx_shell_B_0[0], 10, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 4, 0, 0),
	gsSP1Triangle( 4, 5, 0, 0),
	gsSP1Triangle( 0, 5, 6, 0),
	gsSP1Triangle( 0, 7, 8, 0),
	gsSP1Triangle( 2, 7, 0, 0),
	gsSP1Triangle( 8, 3, 0, 0),
	gsSP1Triangle( 0, 9, 1, 0),
	gsSP1Triangle( 6, 9, 0, 0),
	gsSPEndDisplayList() 
};

static Gfx gfx_shell_B_1[] = {
	gs_Tani_LoadTextureImage2(shellB_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
	gsSPVertex(&vtx_shell_B_1[0], 10, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 2, 3, 0, 0),
	gsSP1Triangle( 2, 4, 3, 0),
	gsSP1Triangle( 2, 1, 5, 0),
	gsSP1Triangle( 6, 7, 2, 0),
	gsSP1Triangle( 2, 7, 4, 0),
	gsSP1Triangle( 8, 9, 2, 0),
	gsSP1Triangle( 2, 9, 6, 0),
	gsSP1Triangle( 5, 8, 2, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_shell_B[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_shell_B_0),
		gsSPDisplayList(gfx_shell_B_1),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};

