/***************************************************************************************************
							      Funlike Data for Ultra64 Mario     							    
							                                     (select Scene.n2u) 							    
****************************************************************************************************/

extern short dummy_info[] = {
/*------------------VertexData ---------------------------*/

	64,   4,
	 8192, -1000, -8192,
	-8192, -1000, -8192,
	-8192, -1000,  8192,
	 8192, -1000,  8192,

/*--------------------- BG Face Data ---------------------------*/

	 0,   2,
	    0,    1,    2,
	    0,    2,    3,
	65,

	66,
};
