/********************************************************************************
						Ultra 64 MARIO Brothers

				 mario mant landing end animation data

			Copyright 1995 Nintendo co., ltd.  All rights reserved

						   September 19, 1995
 ********************************************************************************/

#include "../headers.h"


static short mario_mant_fly_landend_prm[]={
	    0,  111,  113,  118,  125,  133,  139,  145,
	  152,  158,  164,16383,-1668,-4724,-6548,-6713,
	-7165,-7841,-8678,-9613,-10583,-11524,-12374,-13069,
	-13329,-13053,-12294,-11159,-9754,-8185,-6557,-4977,
	-3551,-2384,-22704,-22449,-21749,-20701,-19404,-17956,
	-16454,-14995,-13679,-12602,-2890,-3077,-3592,-4362,
	-5315,-6380,-7484,-8556,-9524,-10315,-2743,-6548,
	-6727,-7218,-7953,-8863,-9880,-10934,-11957,-12881,
	-13637,48177,47105,44165,39765,34318,28235,21925,
	15800,10271, 5749,11908,11892,11849,11784,11705,
	11616,11523,11434,11353,11287,30987,29979,27212,
	23072,17947,12223, 6287,  524,-4677,-8932, -899,
	 -721, -292,  230,  691,  933,  922,  770,  540,
	  293, -214, -186, -118,  -38,   29,   57,   39,
	   -8,  -71, -135,-15846,-16241,-17174,-18262,-19124,
	-19379,-18859,-17829,-16552,-15291,18184,18162,18052,
	17789,17307,16540,15258,13484,11533, 9719, 1581,
	 1782, 2291, 2966, 3666, 4249, 4774, 5353, 5921,
	 6415, 6395, 6372, 6309, 6207, 6073, 5910, 5680,
	 5375, 5047, 4745,-30917,-30646,-29949,-28996,-27960,
	-27012,-26020,-24842,-23637,-22562, -104,  -95,  -72,
	  -43,  -17,    0,    5,    7,    6,    4,-20018,
	-19978,-19864,-19684,-19447,-19162,-18761,-18232,-17662,
	-17138,20583,20273,19474,18380,17186,16087,14926,
	13542,12123,10856,-4424,-4523,-4792,-5192,-5685,
	-6230,-6939,-7855,-8832,-9724,-9499,-9284,-8748,
	-8052,-7358,-6826,-6421,-6021,-5655,-5352,-27552,
	-27514,-27375,-27101,-26659,-26012,-24980,-23569,-22024,
	-20591,32767,32767,16753,-16545,32767,32767,16753,
	-16545, 2306, 2232, 2029, 1725, 1349,  929,  493,
	   70, -311, -623, 6039, 5950, 5708, 5345, 4897,
	 4395, 3875, 3370, 2915, 2542,16545,16720,17157,
	17725,18293,18730,18905,18668,18101,17416
};
static short mario_mant_fly_landend_tbl[]={
	    1,    0,	/* chn14translate x */
	   10,    1,	/* chn14 translate y */
	    1,    0,	/* chn14 translate z */
	    1,    0,	/* chn14 rotate x */
	    1,   11,	/* chn14 rotate y */
	    1,    0,	/* chn14 rotate z */
	    1,    0,	/* <m_waist>1_3 rotate x */
	    1,    0,	/* <m_waist>1_3 rotate y */
	   10,  253,	/* <m_waist>1_3 rotate z */
	    1,    0,	/* <m_body>1 rotate x */
	    1,    0,	/* <m_body>1 rotate y */
	   10,  243,	/* <m_body>1 rotate z */
	    1,    0,	/* <m_head>2 rotate x */
	    1,    0,	/* <m_head>2 rotate y */
	   10,  233,	/* <m_head>2 rotate z */

	    1,  229,	/* chn6 rotate x */
	    1,  230,	/* chn6 rotate y */
	    1,  231,	/* chn6 rotate z */
	   10,   24,	/* <m_larmA>1 rotate x */
	   10,   34,	/* <m_larmA>1 rotate y */
	   10,   44,	/* <m_larmA>1 rotate z */
	    1,    0,	/* <m_larmB>1 rotate x */
	    1,    0,	/* <m_larmB>1 rotate y */
	   10,   14,	/* <m_larmB>1 rotate z */
	    1,    0,	/* <m_lhand>1 rotate x */
	    1,   12,	/* <m_lhand>1 rotate y */
	    1,   13,	/* <m_lhand>1 rotate z */

	    1,  225,	/* chn10 rotate x */
	    1,  226,	/* chn10 rotate y */
	    1,  227,	/* chn10 rotate z */
	   10,   65,	/* <m_rarmA>1 rotate x */
	   10,   75,	/* <m_rarmA>1 rotate y */
	   10,   85,	/* <m_rarmA>1 rotate z */
	    1,    0,	/* <m_rarmB>1 rotate x */
	    1,    0,	/* <m_rarmB>1 rotate y */
	   10,   55,	/* <m_rarmB>1 rotate z */
	    1,    0,	/* <m_rhand>1 rotate x */
	    1,    0,	/* <m_rhand>1 rotate y */
	    1,   54,	/* <m_rhand>1 rotate z */

	    1,    0,	/* chn15 rotate x */
	    1,    0,	/* chn15 rotate y */
	    1,  228,	/* chn15 rotate z */
	   10,  195,	/* <m_llegA>1 rotate x */
	   10,  205,	/* <m_llegA>1 rotate y */
	   10,  215,	/* <m_llegA>1 rotate z */
	    1,    0,	/* <m_llegB>1 rotate x */
	    1,    0,	/* <m_llegB>1 rotate y */
	   10,  185,	/* <m_llegB>1 rotate z */
	    1,    0,	/* <m_ltoot>1 rotate x */
	   10,  165,	/* <m_ltoot>1 rotate y */
	   10,  175,	/* <m_ltoot>1 rotate z */

	    1,    0,	/* chn17 rotate x */
	    1,    0,	/* chn17 rotate y */
	    1,  232,	/* chn17 rotate z */
	   10,  135,	/* <m_rlegA>1 rotate x */
	   10,  145,	/* <m_rlegA>1 rotate y */
	   10,  155,	/* <m_rlegA>1 rotate z */
	    1,    0,	/* <m_rlegB>1 rotate x */
	    1,    0,	/* <m_rlegB>1 rotate y */
	   10,  125,	/* <m_rlegB>1 rotate z */
	   10,   95,	/* <m_rfoot>1 rotate x */
	   10,  105,	/* <m_rfoot>1 rotate y */
	   10,  115,	/* <m_rfoot>1 rotate z */
};
AnimeRecord animMarioMantLandEnd = {
	 MAP_ANIM_ONETIME,			/* attribute       	 */
	 0,							/* syncro			 */
	 0,							/* start frame     	 */
	 0,							/* loop frame		 */
	10,							/* number of frames	 */
	20,							/* number of joints	 */
	mario_mant_fly_landend_prm,
	mario_mant_fly_landend_tbl
};
