/* ZO_ebi */
#include<ultra64.h>
#include"../../source/sys_skeleton.h"
extern Gfx ZO_ebi_body_1_[];
extern Gfx ZO_ebi_body_2_[];
extern Gfx ZO_ebi_body_3_[];
extern Gfx ZO_ebi_head_[];
extern Gfx ZO_ebi_tail_[];
static short ZO_ebi_prm[]={
	    0,    7,    9,-16383,    0,   98,  378,  817,
	 1392, 2080, 2858, 3703, 4593, 5503, 6413, 7297,
	 8134, 8901, 9575,10132,10551,10807,10879,10742,
	 9610, 7089, 3748,  155,-3119,-5509,-6444,-4779,
	 -750, 4143, 8403,10529,10804,10578, 9951, 9023,
	 7893, 6663, 5432, 4301, 3369, 2736, 2503,    0,
	   98,  378,  817, 1392, 2080, 2858, 3703, 4593,
	 5503, 6413, 7297, 8134, 8901, 9575,10132,10551,
	10807,10879,10742, 9610, 7089, 3748,  155,-3119,
	-5509,-6444,-4779, -750, 4143, 8403,10529,10804,
	10578, 9951, 9023, 7893, 6663, 5432, 4301, 3369,
	 2736, 2503,    0,   98,  378,  817, 1392, 2080,
	 2858, 3703, 4593, 5503, 6413, 7297, 8134, 8901,
	 9575,10132,10551,10807,10879,10742, 9610, 7089,
	 3748,  155,-3119,-5509,-6444,-4779, -750, 4143,
	 8403,10529,10804,10578, 9951, 9023, 7893, 6663,
	 5432, 4301, 3369, 2736, 2503,    0,   98,  378,
	  817, 1392, 2080, 2858, 3703, 4593, 5503, 6413,
	 7297, 8134, 8901, 9575,10132,10551,10807,10879,
	10742, 9610, 7089, 3748,  155,-3119,-5509,-6444,
	-4779, -750, 4143, 8403,10529,10804,10578, 9951,
	 9023, 7893, 6663, 5432, 4301, 3369, 2736, 2503,
	    0, -335,-1315,-2900,-5049,-7723,-10882,-14485,
	-18494,-22867,-27566,-32549,27755,22321,16722,10998,
	 5188, -667,-6528,-12354,-18106,-23744,-29228,31016,
	25960,21179,16712,12282, 7710, 3184,-1109,-4985,
	-8256,-10737,-12503,-13803,-14705,-15280,-15595,-15720,
	-15724,-15676,-15645,16383,};
static unsigned short ZO_ebi_tbl[]={
	    1,    0,	/* chn4translate x */
	    1,    1,	/* chn4 translate y */
	    1,    2,	/* chn4 translate z */
	    1,    3,	/* chn4 rotate x */
	    1,    0,	/* chn4 rotate y */
	    1,    0,	/* chn4 rotate z */
	    1,    0,	/* ZO_ebi_tail rotate x */
	   43,    4,	/* ZO_ebi_tail rotate y */
	    1,    0,	/* ZO_ebi_tail rotate z */
	    1,    0,	/* ZO_ebi_body_3 rotate x */
	   43,   47,	/* ZO_ebi_body_3 rotate y */
	    1,    0,	/* ZO_ebi_body_3 rotate z */
	    1,    0,	/* ZO_ebi_body_2 rotate x */
	   43,   90,	/* ZO_ebi_body_2 rotate y */
	    1,    0,	/* ZO_ebi_body_2 rotate z */
	    1,    0,	/* ZO_ebi_body_1 rotate x */
	   43,  133,	/* ZO_ebi_body_1 rotate y */
	    1,    0,	/* ZO_ebi_body_1 rotate z */
	    1,    0,	/* ZO_ebi_head rotate x */
	   43,  176,	/* ZO_ebi_head rotate y */
	    1,  219,	/* ZO_ebi_head rotate z */
};
AnimeRecord ZO_ebi_anm={
	43,
	6,
	ZO_ebi_prm,
	ZO_ebi_tbl
};
static SkeletonRecord ZO_ebi_tail[1]=
	{ZO_ebi_tail_,26.950001,0.000000,0.000000,0,7893,0,NULL,NULL};
static SkeletonRecord ZO_ebi_body_3[1]=
	{ZO_ebi_body_3_,26.950001,0.000000,0.000000,0,7893,0,NULL,ZO_ebi_tail};
static SkeletonRecord ZO_ebi_body_2[1]=
	{ZO_ebi_body_2_,17.150000,0.000000,0.000000,0,7893,0,NULL,ZO_ebi_body_3};
static SkeletonRecord ZO_ebi_body_1[1]=
	{ZO_ebi_body_1_,19.600000,0.000000,0.000000,0,7893,0,NULL,ZO_ebi_body_2};
static SkeletonRecord ZO_ebi_head[1]=
	{ZO_ebi_head_,0.000000,0.000000,0.000000,0,-14706,16383,NULL,ZO_ebi_body_1};
static SkeletonRecord chn4[1]=
	{NULL,0.000000,7.740000,9.846000,-16383,0,0,NULL,ZO_ebi_head};
SkeletonPtr ZO_ebi_list[]={
	chn4,
	ZO_ebi_tail,
	ZO_ebi_body_3,
	ZO_ebi_body_2,
	ZO_ebi_body_1,
	ZO_ebi_head,
	NULL
};
