#include<ultra64.h>

extern Vtx ZO_Fish02_ago_v[];
extern Vtx ZO_Fish02_ago_vmcur[];
extern Tri ZO_Fish02_ago_tri[];
extern Mtx ZO_Fish02_ago_matrix[];

extern unsigned short ZO_Fish02_TX5_txt[];
extern unsigned short ZO_serpent_TX13_txt[];
extern unsigned short ZO_serpent_TX15_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */



Gfx ZO_Fish02_ago_[]={
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_WRAP,4,0,G_TX_WRAP,4,0),
	gs_Nin_LoadTextureImage(ZO_Fish02_TX5_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),


	gsSPVertex(&ZO_Fish02_ago_v[0],8,0),
	gsSP2Triangles(0, 1, 2, 0, 2, 1, 3, 0),
	gsSP2Triangles(1, 0, 4, 0, 2, 5, 0, 0),
	gsSP2Triangles(5, 2, 6, 0, 5, 6, 7, 0),
	gsSP1Triangle(6, 2, 3, 0),
	gs_Nin_LoadTextureImage(ZO_serpent_TX13_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&ZO_Fish02_ago_v[8],12,0),
	gsSP2Triangles(0, 1, 2, 0, 2, 3, 4, 0),
	gsSP1Triangle(5, 6, 7, 0),
	gsSP1Quadrangle(8, 9, 10, 11, 0),
	gsSPEndDisplayList(),
};

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 21 vertices */
Vtx ZO_Fish02_ago_v[]={
	{     2,    12,   -21,     0,   483,   821,   -73,    92,    20,   255},	/* 0 */
	{    93,    37,   -21,     0,   893,   275,    -6,    78,    90,   255},	/* 1 */
	{    93,     0,   -43,     0,   483,    66,    15,     0,  -119,   255},	/* 2 */
	{   136,     0,     0,     0,   530,  -167,    85,     0,   -84,   255},	/* 3 */
	{     6,    12,    -7,     0,   484,   817,   -11,    53,   106,   255},	/* 4 */
	{     2,   -12,   -21,     0,   209,   707,   -56,  -104,    15,   255},	/* 5 */
	{    93,   -37,   -21,     0,    59,   -69,    12,  -118,   -10,   255},	/* 6 */
	{     6,   -12,    -7,     0,   209,   703,   -16,   -51,   106,   255},	/* 7 */
	{     6,   -12,    -7,     0,     0,   512,   -16,   -51,   106,   255},	/* 8 */
	{    93,   -37,   -21,     0,   511,   511,    12,  -118,   -10,   255},	/* 9 */
	{   136,     0,     0,     0,   512,     0,    -1,     0,   119,   255},	/* 10 */
	{    93,    37,   -21,     0,   512,   512,    -6,    78,    90,   255},	/* 11 */
	{     6,    12,    -7,     0,     0,   512,   -11,    53,   106,   255},	/* 12 */
	{     6,   -12,    -7,     0,     1,   604,   -16,   -51,   106,   255},	/* 13 */
	{   136,     0,     0,     0,   513,   604,    -1,     0,   119,   255},	/* 14 */
	{     6,    12,    -7,     0,    10,   508,   -11,    53,   106,   255},	/* 15 */
	{     6,   -12,    -7,     0,   512,     0,   -16,   -51,   106,   255},	/* 16 */
	{     6,    12,    -7,     0,     0,     0,   -11,    53,   106,   255},	/* 17 */
	{     2,    12,   -21,     0,     0,   512,   -73,    92,    20,   255},	/* 18 */
	{     2,   -12,   -21,     0,   511,   512,   -56,  -104,    15,   255},	/* 19 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
