/* ZO_Boss_PeriscopeONLY */
#include<ultra64.h>
#include"../../source/sys_skeleton.h"
extern Gfx ZO_Boss_Body_[];
extern Gfx ZO_Boss_Bridge_[];
extern Gfx ZO_Boss_Clern_[];
extern Gfx ZO_Boss_Clerntable_[];
extern Gfx ZO_Boss_Fscrew01_[];
extern Gfx ZO_Boss_Fscrew02_[];
extern Gfx ZO_Boss_Lbarast_[];
extern Gfx ZO_Boss_Lbeamgun_[];
extern Gfx ZO_Boss_Lgunbattery_[];
extern Gfx ZO_Boss_Lmainturret_[];
extern Gfx ZO_Boss_Lsnortmast_[];
extern Gfx ZO_Boss_PeriscopeBar_[];
extern Gfx ZO_Boss_PeriscopeCover_[];
extern Gfx ZO_Boss_Periscope_[];
extern Gfx ZO_Boss_Rbarast_[];
extern Gfx ZO_Boss_ScrewCover_[];
extern Gfx ZO_Boss_PeriscopeBarONLY_[];
static short ZO_Boss_PeriscopeONLY_prm[]={
	    0,16383,-32767,-16383,16383,};
static unsigned short ZO_Boss_PeriscopeONLY_tbl[]={
	    1,    0,	/* chn29translate x */
	    1,    0,	/* chn29 translate y */
	    1,    0,	/* chn29 translate z */
	    1,    0,	/* chn29 rotate x */
	    1,    1,	/* chn29 rotate y */
	    1,    0,	/* chn29 rotate z */
	    1,    0,	/* ZO_Boss_PeriscopeCover rotate x */
	    1,    0,	/* ZO_Boss_PeriscopeCover rotate y */
	    1,    2,	/* ZO_Boss_PeriscopeCover rotate z */
	    1,    0,	/* chn15 rotate x */
	    1,    0,	/* chn15 rotate y */
	    1,    3,	/* chn15 rotate z */
	    1,    0,	/* ZO_Boss_Periscope rotate x */
	    1,    0,	/* ZO_Boss_Periscope rotate y */
	    1,    0,	/* ZO_Boss_Periscope rotate z */
	    1,    0,	/* ZO_Boss_PeriscopeBarONLY?€ rotate x */
	    1,    0,	/* ZO_Boss_PeriscopeBarONLY?€ rotate y */
	    1,    4,	/* ZO_Boss_PeriscopeBarONLY?€ rotate z */
};
AnimeRecord ZO_Boss_PeriscopeONLY_anm={
	2,
	5,
	ZO_Boss_PeriscopeONLY_prm,
	ZO_Boss_PeriscopeONLY_tbl
};
static SkeletonRecord ZO_Boss_PeriscopeCover[1]=
	{ZO_Boss_PeriscopeCover_,0.000000,0.000000,0.000000,0,0,-32767,NULL,NULL};
static SkeletonRecord chn15[1]=
	{NULL,82.500000,102.500000,0.000000,0,0,-16383,NULL,ZO_Boss_PeriscopeCover};
static SkeletonRecord ZO_Boss_Periscope[1]=
	{ZO_Boss_Periscope_,294.500000,0.000000,0.000000,0,0,0,NULL,chn15};
static SkeletonRecord ZO_Boss_PeriscopeBarONLY[1]=
	{ZO_Boss_PeriscopeBarONLY_,0.000000,0.000000,0.000000,0,0,16383,NULL,ZO_Boss_Periscope};
static SkeletonRecord chn29[1]=
	{NULL,0.000000,0.000000,0.000000,0,16383,0,NULL,ZO_Boss_PeriscopeBarONLY};
SkeletonPtr ZO_Boss_PeriscopeONLY_list[]={
	chn29,
	ZO_Boss_PeriscopeCover,
	chn15,
	ZO_Boss_Periscope,
	ZO_Boss_PeriscopeBarONLY,
	NULL
};
