#include<ultra64.h>

extern Vtx ZO_Boss_Lmainturret_v[];
extern Vtx ZO_Boss_Lmainturret_vmcur[];
extern Tri ZO_Boss_Lmainturret_tri[];
extern Mtx ZO_Boss_Lmainturret_matrix[];

extern unsigned short ZO_BossTX04_txt[];
extern unsigned short ZO_BossTX05_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== Lhou ======== */

Gfx ZO_Boss_Lmainturret_[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_CLAMP,4,0,G_TX_WRAP,4,0),
	gs_Nin_LoadTextureImage(ZO_BossTX04_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),


	gsSPVertex(&ZO_Boss_Lmainturret_v[0],14,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 1, 0, 0),
	gsSP2Triangles(0, 2, 4, 0, 4, 2, 5, 0),
	gsSP2Triangles(3, 6, 1, 0, 7, 8, 9, 0),
	gsSP2Triangles(9, 8, 3, 0, 7, 10, 8, 0),
	gsSP2Triangles(8, 6, 3, 0, 4, 5, 11, 0),
	gsSP2Triangles(5, 12, 13, 0, 5, 13, 11, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_CLAMP,4,0,G_TX_CLAMP,4,0),
	gs_Nin_LoadTextureImage(ZO_BossTX05_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&ZO_Boss_Lmainturret_v[14],6,0),
	gsSP1Quadrangle(0, 3, 1, 2, 0),
	gsSP1Quadrangle(4, 1, 3, 5, 0),
	gsSPEndDisplayList(),
}; /* Lhou */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 23 vertices */
Vtx ZO_Boss_Lmainturret_v[]={
	{   152,   -20,    35,     0,     0,   255,    -3,   -76,    91,   255},	/* 0 */
	{   -35,   -17,    30,     0,   824,   255,    -3,   -36,   113,   255},	/* 1 */
	{   -35,   -35,     0,     0,   824,   511,    -3,  -116,    24,   255},	/* 2 */
	{   152,    20,    35,     0,     0,     0,    -3,    60,   103,   255},	/* 3 */
	{   152,   -41,     0,     0,     0,   511,    -3,  -117,   -20,   255},	/* 4 */
	{   -35,   -17,   -30,     0,   824,   255,    -3,   -59,  -104,   255},	/* 5 */
	{   -35,    17,    30,     0,   824,     0,    -3,    60,   103,   255},	/* 6 */
	{   152,    20,   -35,     0,     0,   511,    -3,    60,  -104,   255},	/* 7 */
	{   -35,    35,     0,     0,   824,   255,    -3,   120,     0,   255},	/* 8 */
	{   152,    41,     0,     0,     0,   255,    -3,   120,     0,   255},	/* 9 */
	{   -35,    17,   -30,     0,   824,   511,    -3,    60,  -104,   255},	/* 10 */
	{   152,   -20,   -35,     0,     0,   255,    -3,   -59,  -104,   255},	/* 11 */
	{   -35,    17,   -30,     0,   824,     0,    -3,    60,  -104,   255},	/* 12 */
	{   152,    20,   -35,     0,     0,     0,    -3,    60,  -104,   255},	/* 13 */
	{   152,    20,    35,     0,    31,   103,   120,     0,     0,   255},	/* 14 */
	{   152,    20,   -35,     0,   484,   103,   120,     0,     0,   255},	/* 15 */
	{   152,    41,     0,     0,   258,   -45,   120,     0,     0,   255},	/* 16 */
	{   152,   -20,    35,     0,    31,   402,   120,     0,     0,   255},	/* 17 */
	{   152,   -20,   -35,     0,   484,   402,   120,     0,     0,   255},	/* 18 */
	{   152,   -41,     0,     0,   258,   551,   120,     0,     0,   255},	/* 19 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
