#include<ultra64.h>

extern Vtx VS_ningenbeam_v[];

extern unsigned char VS_ningenbeam_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== Default ======== */

Gfx VS_ningenbeam[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_IA,G_IM_SIZ_8b,16,16,0,0,G_TX_CLAMP,4,0,G_TX_CLAMP,4,0),
	gs_Nin_LoadTextureImage(VS_ningenbeam_txt,G_IM_FMT_IA,G_IM_SIZ_8b,16,16,0,7),

	gsSPVertex(&VS_ningenbeam_v[0], 3, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSPEndDisplayList(),
}; /* Default */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 3 vertices */
Vtx VS_ningenbeam_v[]={
	{ 0,40,0,0, 243, -242, 0,0,119,255 },   /* v0 used p6/V1 2 times */
	{ -40,-20,0,0, -268, 525, 0,0,119,255 },   /* v1 used p6/V2 2 times */
	{ 40,-20,0,0, 755, 525, 0,0,119,255 },   /* v2 used p6/V3 2 times */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
/* 16 x 16  G_IM_SIZ_8b  G_IM_FMT_IA    */
unsigned char VS_ningenbeam_txt[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x5, 0x2, 0x11, 0x0, 0x2, 0x1b, 0x2, 0x0, 0x11, 0x2, 0x5, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x2, 0x1c, 0x2f, 0x14, 0x12, 0x2a, 0x12, 0x14, 0x2f, 0x1c, 0x2, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x13, 0x2d, 0x2f, 0x3a, 0x3c, 0x3a, 0x2f, 0x2d, 0x13, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x1, 0x29, 0x4f, 0x6f, 0x8f, 0x6f, 0x4f, 0x29, 0x1, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x1, 0x4, 0x15, 0x39, 0x7f, 0xbf, 0xdf, 0xbf, 0x6f, 0x39, 0x15, 0x4, 0x1, 0x0, 0x0, 
	0x0, 0x8, 0x1f, 0x2f, 0x3f, 0x8f, 0xdf, 0xff, 0xdf, 0x8f, 0x3f, 0x2f, 0x1f, 0x8, 0x0, 0x0, 
	0x0, 0x1, 0x4, 0x15, 0x39, 0x8f, 0xdf, 0xef, 0xdf, 0x8f, 0x39, 0x15, 0x4, 0x1, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x1, 0x29, 0x5f, 0x9f, 0xbf, 0x9f, 0x5f, 0x29, 0x1, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x13, 0x2d, 0x3f, 0x4a, 0x5c, 0x4a, 0x3f, 0x2d, 0x13, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x2, 0x1c, 0x2f, 0x24, 0x22, 0x2a, 0x12, 0x14, 0x2f, 0x1c, 0x2, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x5, 0x2, 0x11, 0x0, 0x2, 0x1b, 0x2, 0x0, 0x11, 0x2, 0x5, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

