#include<ultra64.h>

extern Vtx VS_Tankhousin_v[];
extern Vtx VS_Tankhousin_vmcur[];
extern Tri VS_Tankhousin_tri[];
extern Mtx VS_Tankhousin_matrix[];

extern unsigned short VS_A_tankTX_04_txt[];
extern unsigned short VS_A_tank_backlight_txt[];
extern unsigned short VS_A_tankcatapira_txt[];
extern unsigned short VS_A_tx01_txt[];
extern unsigned short VS_A_tx02_txt[];
extern unsigned short VS_A_tx03_txt[];
extern unsigned short VS_A_tx04_txt[];
extern unsigned short VS_A_tx05_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o2 ======== */

Gfx VS_Tankhousin[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_MIRROR,4,0,G_TX_MIRROR,4,0),
	gs_Nin_LoadTextureImage(VS_A_tx02_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),


	gsSPVertex(&VS_Tankhousin_v[0],7,0),
	gsSP2Triangles(0, 1, 2, 0, 2, 3, 4, 0),
	gsSP2Triangles(2, 1, 3, 0, 1, 5, 3, 0),
	gsSP2Triangles(6, 5, 1, 0, 0, 6, 1, 0),
	gsSP1Triangle(5, 6, 3, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_CLAMP,4,0,G_TX_CLAMP,4,0),
	gs_Nin_LoadTextureImage(VS_A_tx04_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&VS_Tankhousin_v[7],6,0),
	gsSP1Quadrangle(0, 3, 1, 2, 0),
	gsSP1Quadrangle(4, 5, 3, 0, 0),
	gsSPEndDisplayList(),
}; /* o2 */ 

/* 13 vertices */
Vtx VS_Tankhousin_v[]={
	{    -3,    -2,    53,     0,   512,   511,   -94,    73,    -4,     0},	/* 0 */
	{     0,     5,    73,     0,   239,   231,   104,    60,     0,     0},	/* 1 */
	{     0,     2,    53,     0,   255,   505,    95,    73,    -4,     0},	/* 2 */
	{     6,    -5,    73,     0,  -237,   251,   102,    63,     0,     0},	/* 3 */
	{     3,    -2,    53,     0,     0,   511,    88,    82,     0,     0},	/* 4 */
	{     0,     2,    99,     0,   219,   -95,     0,  -116,    27,     0},	/* 5 */
	{    -6,    -5,    73,     0,   718,   251,  -103,    60,     2,     0},	/* 6 */
	{     0,     2,    53,     0,   250,   208,   -87,    82,    -2,     0},	/* 7 */
	{    -3,    -2,    -4,     0,   511,   512,   -87,    82,     0,     0},	/* 8 */
	{    -3,    -2,    53,     0,   506,   208,   -94,    73,    -4,     0},	/* 9 */
	{     0,     2,    -4,     0,   256,   512,   -87,    82,     0,     0},	/* 10 */
	{     3,    -2,    53,     0,    -5,   208,    88,    82,     0,     0},	/* 11 */
	{     3,    -2,    -4,     0,     0,   512,    88,    82,     0,     0},	/* 12 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
