#include<ultra64.h>

extern Vtx VS_Mt_02_v[];

extern unsigned short VS_Mt_01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== o1 ======== */

Gfx VS_Mt_02[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_WRAP,5,0,G_TX_WRAP,5,0),
	gs_Nin_LoadTextureImage(VS_Mt_01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),

	gsSPVertex(&VS_Mt_02_v[0],12,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 9, 10, 11, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 12 vertices */
Vtx VS_Mt_02_v[]={
	{     0,   200,     0,     0,  2040, -1118,    51,   109,     0,   255},	/* 0 */
	{  -623,     0,   623,     0,     0,  1024,   -59,    85,    59,   255},	/* 1 */
	{   623,     0,   623,     0,  4080,  1024,    60,    85,    59,   255},	/* 2 */
	{  -623,     0,   623,     0,  4088,  1024,   -59,    85,    59,   255},	/* 3 */
	{     0,   200,     0,     0,  2044, -1123,   -97,    69,     0,   255},	/* 4 */
	{  -623,     0,  -623,     0,     0,  1024,   -59,    85,   -60,   255},	/* 5 */
	{     0,   200,     0,     0,  2046, -1125,    51,   109,     0,   255},	/* 6 */
	{   623,     0,  -623,     0,     0,  1024,    60,    85,   -60,   255},	/* 7 */
	{  -623,     0,  -623,     0,  4093,  1024,   -59,    85,   -60,   255},	/* 8 */
	{   623,     0,  -623,     0,  4125,  1024,    60,    85,   -60,   255},	/* 9 */
	{     0,   200,     0,     0,  2062, -1142,    51,   109,     0,   255},	/* 10 */
	{   623,     0,   623,     0,     0,  1024,    60,    85,    59,   255},	/* 11 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
