#include<ultra64.h>

extern Vtx VS_Minislippy_reg04_v[];
extern Vtx VS_Minislippy_reg04_vmcur[];
extern Tri VS_Minislippy_reg04_tri[];
extern Mtx VS_Minislippy_reg04_matrix[];

extern unsigned short VS_Minislippy_close_txt[];
extern unsigned short VS_MinifoxTX_02_txt[];
extern unsigned short VS_Minislippy_body_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx VS_Minislippy_reg04[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,0,G_TX_MIRROR,3,0,G_TX_MIRROR,3,0),
	gs_Nin_LoadTextureImage(VS_Minislippy_close_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,7),

	gsSPVertex(&VS_Minislippy_reg04_v[0],6,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
	gsSP2Triangles(0, 4, 1, 0, 0, 3, 4, 0),
	gsSP2Triangles(5, 1, 4, 0, 5, 4, 3, 0),
	gsSP2Triangles(5, 2, 1, 0, 5, 3, 2, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 6 vertices */
Vtx VS_Minislippy_reg04_v[]={
	{     5,     7,     0,     0,  -255,   256,    72,    71,    64,     0},	/* 0 */
	{    13,     0,     0,     0,   -67,     1,   110,   -19,    42,     0},	/* 1 */
	{     6,     1,    -6,     0,  -233,    82,    33,   -37,  -109,     0},	/* 2 */
	{    -3,     0,     0,     0,  -129,   381,   -56,    67,    81,     0},	/* 3 */
	{     6,     1,     6,     0,     0,   256,    33,   -37,   108,     0},	/* 4 */
	{     8,    -5,     0,     0,    22,    76,    23,  -105,    50,     0},	/* 5 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
