#include<ultra64.h>

extern Vtx VS_Minislippy_arm04_v[];
extern Vtx VS_Minislippy_arm04_vmcur[];
extern Tri VS_Minislippy_arm04_tri[];
extern Mtx VS_Minislippy_arm04_matrix[];

extern unsigned short VS_Minislippy_green_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx VS_Minislippy_arm04[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,0,G_TX_MIRROR,3,0,G_TX_MIRROR,3,0),
	gs_Nin_LoadTextureImage(VS_Minislippy_green_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,7),

	gsSPVertex(&VS_Minislippy_arm04_v[0], 5, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(2, 3, 0, 0),
	gsSP1Triangle(4, 1, 0, 0),
	gsSP1Triangle(0, 3, 4, 0),
	gsSP1Triangle(4, 3, 2, 0),
	gsSP1Triangle(2, 1, 4, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 5 vertices */
Vtx VS_Minislippy_arm04_v[]={
	{ 10,-1,-5,0, 256, 256, 2, -119, 0, 0 },   /* v0 p6/V1 used 4 times */ 
	{ -2,-1,-2,0, 256, 0, -43, 88, -69, 0 },   /* v1 p5/V2 used 3 times */ 
	{ 4,3,-1,0, 187, 108, 4, 115, 34, 0 },   /* v2 p5/V1 used 4 times */ 
	{ 12,0,5,0, 0, 255, 2, -119, 0, 0 },   /* v3 p6/V2 used 3 times */ 
	{ -1,-1,2,0, 135, -19, 2, -119, 0, 0 },   /* v4 p6/V3 used 4 times */ 
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
