#include<ultra64.h>

extern Vtx VS_Minipeppy_reg06_v[];
extern Vtx VS_Minipeppy_reg06_vmcur[];
extern Tri VS_Minipeppy_reg06_tri[];
extern Mtx VS_Minipeppy_reg06_matrix[];

extern unsigned short VS_MinipeppyTX_02_txt[];
extern unsigned short VS_MinifoxTX_02_txt[];
extern unsigned short VS_Minipeppy_close_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx VS_Minipeppy_reg06[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,0,G_TX_MIRROR,3,0,G_TX_MIRROR,3,0),
	gs_Nin_LoadTextureImage(VS_MinifoxTX_02_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,7),

	gsSPVertex(&VS_Minipeppy_reg06_v[0], 4, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 3, 1, 0),
	gsSP1Triangle(1, 3, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 4 vertices */
Vtx VS_Minipeppy_reg06_v[]={
	{ 8,1,0,0, 136, 123, 2, 120, 0, 0 },   /* v0 p3/V1 used 3 times */ 
	{ -1,-3,0,0, 133, 170, -1, -119, 0, 0 },   /* v1 p4/V1 used 3 times */ 
	{ -5,1,-5,0, 0, 256, -25, -95, -67, 0 },   /* v2 p4/V3 used 3 times */ 
	{ -5,1,4,0, 255, 256, -25, -95, 66, 0 },   /* v3 p4/V2 used 3 times */ 
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
