/* VS_Minifox_stop */
#include<ultra64.h>
#include"../../source/sys_skeleton.h"
static short VS_Minifox_stop_prm[]={
	    0,   -5,-1898, -340,-5006,-11581,  500,-19986,
	 4961, 1731,-14038,-1105,-16753, 7673,-1418,-20817,
	25386, -340, 3483,-16483,-16383, 8191,16383,-8191,
	-32767,-16383, 8191,16383,-8191,16383,};
static unsigned short VS_Minifox_stop_tbl[]={
	    1,    0,	/* chn1translate x */
	    1,    1,	/* chn1 translate y */
	    1,    0,	/* chn1 translate z */
	    1,    0,	/* chn1 rotate x */
	    1,    0,	/* chn1 rotate y */
	    1,    0,	/* chn1 rotate z */
	    1,    0,	/* octa20 rotate x */
	    1,    0,	/* octa20 rotate y */
	    1,    0,	/* octa20 rotate z */
	    1,    0,	/* cyl1 rotate x */
	    1,    2,	/* cyl1 rotate y */
	    1,    3,	/* cyl1 rotate z */
	    1,    0,	/* cube5 rotate x */
	    1,    4,	/* cube5 rotate y */
	    1,    5,	/* cube5 rotate z */
	    1,    6,	/* tetra2 rotate x */
	    1,    0,	/* tetra2 rotate y */
	    1,    7,	/* tetra2 rotate z */
	    1,    0,	/* tetra1 rotate x */
	    1,    0,	/* tetra1 rotate y */
	    1,    8,	/* tetra1 rotate z */
	    1,    0,	/* cyl3 rotate x */
	    1,    9,	/* cyl3 rotate y */
	    1,   10,	/* cyl3 rotate z */
	    1,   11,	/* tetra4 rotate x */
	    1,    0,	/* tetra4 rotate y */
	    1,   12,	/* tetra4 rotate z */
	    1,    0,	/* tetra5 rotate x */
	    1,    0,	/* tetra5 rotate y */
	    1,   13,	/* tetra5 rotate z */
	    1,    0,	/* cyl2 rotate x */
	    1,   14,	/* cyl2 rotate y */
	    1,   15,	/* cyl2 rotate z */
	    1,    0,	/* cyl4 rotate x */
	    1,   16,	/* cyl4 rotate y */
	    1,   17,	/* cyl4 rotate z */
	    1,    0,	/* cube4 rotate x */
	    1,   18,	/* cube4 rotate y */
	    1,   19,	/* cube4 rotate z */
	    1,    0,	/* chn2 rotate x */
	    1,    0,	/* chn2 rotate y */
	    1,   20,	/* chn2 rotate z */
	    1,   21,	/* chn8 rotate x */
	    1,   22,	/* chn8 rotate y */
	    1,   23,	/* chn8 rotate z */
	    1,    0,	/* chn4 rotate x */
	    1,   24,	/* chn4 rotate y */
	    1,   25,	/* chn4 rotate z */
	    1,   26,	/* chn6 rotate x */
	    1,   27,	/* chn6 rotate y */
	    1,   28,	/* chn6 rotate z */
	    1,    0,	/* octa19 rotate x */
	    1,    0,	/* octa19 rotate y */
	    1,    0,	/* octa19 rotate z */
	    1,    0,	/* octa17 rotate x */
	    1,    0,	/* octa17 rotate y */
	    1,    0,	/* octa17 rotate z */
	    1,    0,	/* octa18 rotate x */
	    1,    0,	/* octa18 rotate y */
	    1,   29,	/* octa18 rotate z */
};
AnimeRecord VS_Minifox_stop_anm={
	2,
	19,
	VS_Minifox_stop_prm,
	VS_Minifox_stop_tbl
};
