#include<ultra64.h>

extern Vtx VS_Minifox_arm03_v[];
extern Vtx VS_Minifox_arm03_vmcur[];
extern Tri VS_Minifox_arm03_tri[];
extern Mtx VS_Minifox_arm03_matrix[];

extern unsigned short VS_Minifox_jacket_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx VS_Minifox_arm03[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_MIRROR,4,0,G_TX_MIRROR,4,0),
	gs_Nin_LoadTextureImage(VS_Minifox_jacket_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&VS_Minifox_arm03_v[0],6,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP1Quadrangle(4, 1, 0, 5, 0),
	gsSP1Triangle(0, 3, 5, 0),
	gsSP1Quadrangle(2, 4, 5, 3, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 6 vertices */
Vtx VS_Minifox_arm03_v[]={
	{    -1,    -2,    -3,     0,    59,   -27,   -20,    79,   -88,     0},	/* 0 */
	{    11,    -2,    -3,     0,     0,   512,     3,    70,   -97,     0},	/* 1 */
	{    11,    -2,     3,     0,   512,   512,    -5,    74,    93,     0},	/* 2 */
	{    -1,    -2,     3,     0,   512,     0,   -41,    80,    78,     0},	/* 3 */
	{    10,     2,     0,     0,   257,   500,    -7,    70,    96,     0},	/* 4 */
	{     0,     2,     0,     0,   279,    37,   -26,   104,    53,     0},	/* 5 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
