#include<ultra64.h>

extern Vtx VS_Minifox_arm02_v[];
extern Vtx VS_Minifox_arm02_vmcur[];
extern Tri VS_Minifox_arm02_tri[];
extern Mtx VS_Minifox_arm02_matrix[];

extern unsigned short VS_Minifox_jacket_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx VS_Minifox_arm02[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_MIRROR,4,0,G_TX_MIRROR,4,0),
	gs_Nin_LoadTextureImage(VS_Minifox_jacket_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&VS_Minifox_arm02_v[0], 6, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),
	gsSP1Triangle(4, 0, 3, 0),
	gsSP1Triangle(0, 4, 1, 0),
	gsSP1Triangle(1, 4, 5, 0),
	gsSP1Triangle(4, 3, 5, 0),
	gsSP1Triangle(5, 2, 1, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 6 vertices */
Vtx VS_Minifox_arm02_v[]={
	{ 0,2,0,0, 284, 491, -49, 79, -75, 0 },   /* v0 p7/V1 used 4 times */ 
	{ -1,-2,3,0, 512, 780, -37, 84, 76, 0 },   /* v1 p7/V3 used 4 times */ 
	{ 11,-2,3,0, 512, 512, 1, 74, 94, 0 },   /* v2 p3/V2 used 3 times */ 
	{ 10,2,0,0, 256, 180, -5, 74, -94, 0 },   /* v3 p6/V2 used 3 times */ 
	{ -1,-2,-3,0, 56, 764, -25, 76, -89, 0 },   /* v4 p7/V2 used 4 times */ 
	{ 11,-2,-3,0, 0, 512, -2, 70, -97, 0 },   /* v5 p6/V3 used 3 times */ 
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
