#include<ultra64.h>

extern Vtx VS_Minifalco_reg04_v[];
extern Vtx VS_Minifalco_reg04_vmcur[];
extern Tri VS_Minifalco_reg04_tri[];
extern Mtx VS_Minifalco_reg04_matrix[];

extern unsigned short VS_MinifalcoTX_04_txt[];
extern unsigned short VS_MinifalcoTX_03_txt[];
extern unsigned short VS_MinifoxTX_02_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx VS_Minifalco_reg04[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,0,G_TX_MIRROR,3,0,G_TX_MIRROR,3,0),
	gs_Nin_LoadTextureImage(VS_MinifalcoTX_04_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,7),

	gsSPVertex(&VS_Minifalco_reg04_v[0], 8, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 3, 1, 0),
	gsSP1Triangle(0, 4, 5, 0),
	gsSP1Triangle(0, 6, 3, 0),
	gsSP1Triangle(2, 4, 0, 0),
	gsSP1Triangle(5, 6, 0, 0),
	gsSP1Triangle(7, 6, 5, 0),
	gsSP1Triangle(7, 3, 6, 0),
	gsSP1Triangle(7, 1, 3, 0),
	gsSP1Triangle(7, 4, 2, 0),
	gsSP1Triangle(2, 1, 7, 0),
	gsSP1Triangle(5, 4, 7, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 8 vertices */
Vtx VS_Minifalco_reg04_v[]={
	{ 5,6,0,0, 133, 162, -12, 70, 96, 0 },   /* v0 p8/V1 used 6 times */ 
	{ 10,2,-3,0, 0, 255, 3, -62, -102, 0 },   /* v1 p10/V2 used 4 times */ 
	{ 5,1,-2,0, 41, 100, -26, -15, -116, 0 },   /* v2 p9/V1 used 4 times */ 
	{ 15,2,0,0, 120, 368, 72, 86, 41, 0 },   /* v3 p8/V3 used 4 times */ 
	{ -1,-1,0,0, 147, -54, -38, -23, -111, 0 },   /* v4 p9/V2 used 4 times */ 
	{ 5,1,2,0, 234, 100, -26, -15, 115, 0 },   /* v5 p11/V1 used 4 times */ 
	{ 10,2,3,0, 256, 255, 24, 15, 116, 0 },   /* v6 p8/V2 used 4 times */ 
	{ 10,-3,0,0, 131, 192, 13, -70, -96, 0 },   /* v7 p10/V3 used 6 times */ 
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
