/* VS_Minifalco_jump */
#include<ultra64.h>
#include"../../source/sys_skeleton.h"
static short VS_Minifalco_jump_prm[]={
	    0,   -2,-1825,-12098,-16326, 2127,-9126, 1417,
	 -187,-13115,-1981,-9335, 1939,  292,-13324,-24844,
	  246,-12182,-16316, 8191,16383,-8191, 8191,16383,
	-8191,-16383, 8191,16383,-8191, 3212, 2649,-7613,
	16383,};
static unsigned short VS_Minifalco_jump_tbl[]={
	    1,    0,	/* chn1translate x */
	    1,    1,	/* chn1 translate y */
	    1,    0,	/* chn1 translate z */
	    1,    0,	/* chn1 rotate x */
	    1,    0,	/* chn1 rotate y */
	    1,    0,	/* chn1 rotate z */
	    1,    0,	/* octa20 rotate x */
	    1,    0,	/* octa20 rotate y */
	    1,    0,	/* octa20 rotate z */
	    1,    0,	/* octa10 rotate x */
	    1,    0,	/* octa10 rotate y */
	    1,    2,	/* octa10 rotate z */
	    1,    0,	/* octa11 rotate x */
	    1,    3,	/* octa11 rotate y */
	    1,    4,	/* octa11 rotate z */
	    1,    5,	/* tetra5 rotate x */
	    1,    0,	/* tetra5 rotate y */
	    1,    6,	/* tetra5 rotate z */
	    1,    0,	/* tetra1 rotate x */
	    1,    0,	/* tetra1 rotate y */
	    1,    7,	/* tetra1 rotate z */
	    1,    0,	/* octa12 rotate x */
	    1,    8,	/* octa12 rotate y */
	    1,    9,	/* octa12 rotate z */
	    1,   10,	/* tetra6 rotate x */
	    1,    0,	/* tetra6 rotate y */
	    1,   11,	/* tetra6 rotate z */
	    1,    0,	/* tetra7 rotate x */
	    1,    0,	/* tetra7 rotate y */
	    1,   12,	/* tetra7 rotate z */
	    1,    0,	/* octa13 rotate x */
	    1,   13,	/* octa13 rotate y */
	    1,   14,	/* octa13 rotate z */
	    1,    0,	/* octa7 rotate x */
	    1,   15,	/* octa7 rotate y */
	    1,   16,	/* octa7 rotate z */
	    1,    0,	/* octa3 rotate x */
	    1,   17,	/* octa3 rotate y */
	    1,   18,	/* octa3 rotate z */
	    1,   19,	/* chn8 rotate x */
	    1,   20,	/* chn8 rotate y */
	    1,   21,	/* chn8 rotate z */
	    1,   22,	/* chn7 rotate x */
	    1,   23,	/* chn7 rotate y */
	    1,   24,	/* chn7 rotate z */
	    1,    0,	/* chn2 rotate x */
	    1,    0,	/* chn2 rotate y */
	    1,   25,	/* chn2 rotate z */
	    1,   26,	/* chn5 rotate x */
	    1,   27,	/* chn5 rotate y */
	    1,   28,	/* chn5 rotate z */
	    1,    0,	/* octa1 rotate x */
	    1,   29,	/* octa1 rotate y */
	    1,    0,	/* octa1 rotate z */
	    1,    0,	/* octa2 rotate x */
	    1,   30,	/* octa2 rotate y */
	    1,    0,	/* octa2 rotate z */
	    1,    0,	/* octa5 rotate x */
	    1,   31,	/* octa5 rotate y */
	    1,   32,	/* octa5 rotate z */
};
AnimeRecord VS_Minifalco_jump_anm={
	2,
	19,
	VS_Minifalco_jump_prm,
	VS_Minifalco_jump_tbl
};
