/* TI_Walker_GuraGura02 */
#include<ultra64.h>
#include"../../Source/sys_skeleton.h"
static short TI_Walker_GuraGura02_prm[]={
	    0,  239,  235,  228,  221,  232,  239,  -12,
	   11,   62,  108,   38,   17,16383,-11004,-10449,
	-8156,-3322,-8607,-9488, 1460, 2043, 2613,  656,
	 1581, 1576, 4545, 5420, 7362, 9132, 5838, 5356,
	-22844,-23237,-24816,-28946,-24690,-24019,-11333,-10675,
	-8135,-2613,-8715,-9695,-2117,-2707,-3329,-1512,
	-2438,-2374,-2751,-3721,-5926,-8107,-4274,-3707,
	-6154,-6258,-7054,-10433,-7523,-7023,13864,14725,
	16324,17674,16378,15065,12060,11659,10641, 9681,
	11723,11781,-5013,-4161,-2484,-1097,-2877,-3944,
	27427,28581,30041,30395,27716,28108,13041,13905,
	15492,16814,15553,14245,21505,21809,22659,23518,
	21763,21709,-4985,-4137,-2462,-1075,-2884,-3927,
	-27402,-28358,-29671,-30029,-27463,-27907,-5267,16383,
	17935, -838,-16383,-8713,11189,16383,-5010,-20334,
	16942,16664,16154,15899,17125,16942,};
static unsigned short TI_Walker_GuraGura02_tbl[]={
	    1,    0,	/* chn12_1_3translate x */
	    6,    1,	/* chn12_1_3 translate y */
	    6,    7,	/* chn12_1_3 translate z */
	    1,    0,	/* chn12_1_3 rotate x */
	    1,   13,	/* chn12_1_3 rotate y */
	    1,    0,	/* chn12_1_3 rotate z */
	    1,    0,	/* TI_WalkerFoot_L rotate x */
	    1,    0,	/* TI_WalkerFoot_L rotate y */
	    6,   14,	/* TI_WalkerFoot_L rotate z */
	    6,   20,	/* TI_WalkerLeg_L rotate x */
	    6,   26,	/* TI_WalkerLeg_L rotate y */
	    6,   32,	/* TI_WalkerLeg_L rotate z */
	    1,    0,	/* TI_WalkerFoot_R rotate x */
	    1,    0,	/* TI_WalkerFoot_R rotate y */
	    6,   38,	/* TI_WalkerFoot_R rotate z */
	    6,   44,	/* TI_WalkerLeg_R rotate x */
	    6,   50,	/* TI_WalkerLeg_R rotate y */
	    6,   56,	/* TI_WalkerLeg_R rotate z */
	    1,    0,	/* TI_WalkerHand_R rotate x */
	    1,    0,	/* TI_WalkerHand_R rotate y */
	    6,   62,	/* TI_WalkerHand_R rotate z */
	    6,   68,	/* TI_WalkerArm_R rotate x */
	    6,   74,	/* TI_WalkerArm_R rotate y */
	    6,   80,	/* TI_WalkerArm_R rotate z */
	    1,    0,	/* TI_WalkerHand_L rotate x */
	    1,    0,	/* TI_WalkerHand_L rotate y */
	    6,   86,	/* TI_WalkerHand_L rotate z */
	    6,   92,	/* TI_WalkerArm_L rotate x */
	    6,   98,	/* TI_WalkerArm_L rotate y */
	    6,  104,	/* TI_WalkerArm_L rotate z */
	    1,  110,	/* chn15 rotate x */
	    1,  111,	/* chn15 rotate y */
	    1,  112,	/* chn15 rotate z */
	    1,  113,	/* chn13 rotate x */
	    1,  114,	/* chn13 rotate y */
	    1,  115,	/* chn13 rotate z */
	    1,  116,	/* chn9 rotate x */
	    1,  117,	/* chn9 rotate y */
	    1,  118,	/* chn9 rotate z */
	    1,  119,	/* chn5 rotate x */
	    1,    0,	/* chn5 rotate y */
	    1,    0,	/* chn5 rotate z */
	    1,    0,	/* TI_WalkerBody rotate x */
	    1,    0,	/* TI_WalkerBody rotate y */
	    6,  120,	/* TI_WalkerBody rotate z */
};
AnimeRecord TI_Walker_GuraGura02_anm={
	6,
	14,
	TI_Walker_GuraGura02_prm,
	TI_Walker_GuraGura02_tbl
};
