#include<ultra64.h>

extern Vtx TI_Rocker_Body_v[];
extern Vtx TI_Rocker_Body_vmcur[];
extern Tri TI_Rocker_Body_tri[];
extern Mtx TI_Rocker_Body_matrix[];

extern unsigned short TI_Paint01_txt[];
extern unsigned short TI_Shell01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== TI_Rocker_Body ======== */

Gfx TI_Rocker_Body[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_CLAMP,4,0,G_TX_CLAMP,4,0),
	gs_Nin_LoadTextureImage(TI_Paint01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&TI_Rocker_Body_v[0], 4, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(1, 3, 2, 0),

	gs_Nin_LoadTextureImage(TI_Shell01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&TI_Rocker_Body_v[4], 6, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(1, 3, 2, 0),
	gsSP1Triangle(4, 3, 5, 0),
	gsSP1Triangle(0, 4, 5, 0),
	gsSPEndDisplayList(),
}; /* TI_Rocker_Body */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 10 vertices */
Vtx TI_Rocker_Body_v[]={
	{ 97,35,0,0, 512, 0, -22,118,0,255 },   /* v0 p94/V1 used 1 times */ 
	{ 10,18,-49,0, 0, 0, 0,120,0,255 },   /* v1 p94/V2 used 2 times */ 
	{ 10,18,50,0, 511, 512, 0,120,0,255 },   /* v2 p94/V3 used 2 times */ 
	{ -50,34,0,0, 0, 512, 31,116,0,255 },   /* v3 p95/V2 used 1 times */ 
	{ 10,18,50,0, 511, 0, 0,-95,71,255 },   /* v4 p50/V1 used 2 times */ 
	{ -50,34,0,0, 0, 0, -88,-80,0,255 },   /* v5 p51/V1 used 2 times */ 
	{ -1,-20,0,0, 255, 256, -30,-109,-35,255 },   /* v6 p51/V3 used 2 times */ 
	{ 10,18,-49,0, 0, 512, 0,-94,-73,255 },   /* v7 p51/V2 used 2 times */ 
	{ -1,-20,0,0, 256, 256, -30,-109,-35,255 },   /* v8 p52/V1 used 2 times */ 
	{ 97,35,0,0, 512, 512, 58,-104,0,255 },   /* v9 p52/V3 used 2 times */ 
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
