#include<ultra64.h>

extern Vtx TI_Rocker_Rhand02_v[];
extern Vtx TI_Rocker_Rhand02_vmcur[];
extern Tri TI_Rocker_Rhand02_tri[];
extern Mtx TI_Rocker_Rhand02_matrix[];

extern unsigned short TI_lightGRE_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== TI_Rocker_Rhand ======== */

Gfx TI_Rocker_Rhand02[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,0,G_TX_MIRROR,3,0,G_TX_MIRROR,3,0),
	gs_Nin_LoadTextureImage(TI_lightGRE_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,7),

	gsSPVertex(&TI_Rocker_Rhand02_v[0],11,0),
	gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
	gsSP2Triangles(4, 5, 6, 0, 4, 7, 5, 0),
	gsSP1Triangle(8, 9, 10, 0),
	gsSPEndDisplayList(),
}; /* TI_Rocker_Rhand */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 11 vertices */
Vtx TI_Rocker_Rhand02_v[]={
	{    -2,    -6,     0,     0,   123,     4,    20,  -117,     0,   255},	/* 0 */
	{    53,    13,   -18,     0,    76,   153,     7,  -119,     0,   255},	/* 1 */
	{    53,    13,    18,     0,   169,   153,     7,  -119,     0,   255},	/* 2 */
	{   108,     0,     0,     0,   123,   279,   -27,  -116,     0,   255},	/* 3 */
	{   108,     0,     0,     0,   120,   274,    45,    49,  -100,   255},	/* 4 */
	{    54,    50,     0,     0,   120,    91,    45,    49,  -100,   255},	/* 5 */
	{    53,    13,    18,     0,    42,   113,    45,    49,    99,   255},	/* 6 */
	{    53,    13,   -18,     0,   197,   113,    45,    49,  -100,   255},	/* 7 */
	{   -20,    10,    10,     0,   175,    36,   -79,   -89,     0,   255},	/* 8 */
	{   -20,    10,   -10,     0,    74,    36,   -79,   -89,     0,   255},	/* 9 */
	{    -2,    -6,     0,     0,   124,   212,    20,  -117,     0,   255},	/* 10 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
