#include<ultra64.h>

extern Vtx TI_Rocker_Rhand01_v[];
extern Vtx TI_Rocker_Rhand01_vmcur[];
extern Tri TI_Rocker_Rhand01_tri[];
extern Mtx TI_Rocker_Rhand01_matrix[];

extern unsigned short TI_Shell01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== TI_Rocker_Rhand ======== */

Gfx TI_Rocker_Rhand01[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_CLAMP,4,0,G_TX_CLAMP,4,0),
	gs_Nin_LoadTextureImage(TI_Shell01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&TI_Rocker_Rhand01_v[0], 7, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(3, 1, 4, 0),
	gsSP1Triangle(3, 2, 1, 0),
	gsSP1Triangle(4, 5, 3, 0),
	gsSP1Triangle(5, 4, 6, 0),
	gsSPEndDisplayList(),
}; /* TI_Rocker_Rhand */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 7 vertices */
Vtx TI_Rocker_Rhand01_v[]={
	{ -2,-6,0,0, 511, 0, -7,-68,-98,255 },   /* v0 p63/V1 used 1 times */ 
	{ -20,10,-10,0, 341, 0, -13,14,-118,255 },   /* v1 p63/V2 used 3 times */ 
	{ 53,13,-18,0, 511, 512, -13,14,-118,255 },   /* v2 p63/V3 used 2 times */ 
	{ 54,50,0,0, 255, 511, -34,83,-79,255 },   /* v3 p62/V1 used 3 times */ 
	{ -20,10,10,0, 170, 0, -33,51,102,255 },   /* v4 p61/V2 used 3 times */ 
	{ 53,13,18,0, 0, 511, -13,14,117,255 },   /* v5 p61/V1 used 2 times */ 
	{ -2,-6,0,0, 0, 0, -7,-68,97,255 },   /* v6 p61/V3 used 1 times */ 
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
