#include<ultra64.h>

extern Vtx TI_Rocker_Head02_v[];
extern Vtx TI_Rocker_Head02_vmcur[];
extern Tri TI_Rocker_Head02_tri[];
extern Mtx TI_Rocker_Head02_matrix[];

extern unsigned short TI_lightGRE_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== TI_Rocker_Head ======== */

Gfx TI_Rocker_Head02[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,0,G_TX_MIRROR,3,0,G_TX_MIRROR,3,0),
	gs_Nin_LoadTextureImage(TI_lightGRE_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,8,8,0,7),

	gsSPVertex(&TI_Rocker_Head02_v[0],6,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSPEndDisplayList(),
}; /* TI_Rocker_Head */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 6 vertices */
Vtx TI_Rocker_Head02_v[]={
	{    87,    -4,    10,     0,   189,   142,   255,   255,   255,   255},	/* 0 */
	{    87,    -4,   -10,     0,    64,   142,   255,   255,   255,   255},	/* 1 */
	{    65,    34,     1,     0,   130,   315,   255,   255,   255,   255},	/* 2 */
	{    87,    -4,   -10,     0,    63,   153,   255,   255,   255,   255},	/* 3 */
	{    87,    -4,    10,     0,   189,   153,   255,   255,   255,   255},	/* 4 */
	{   -21,    -6,     1,     0,   126,  -100,   255,   255,   255,   255},	/* 5 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
