/* TI_Atackbommer */
#include<ultra64.h>
#include"../../source/sys_skeleton.h"
extern Gfx TI_Atackbommer_Body[];
extern Gfx TI_Atackbommer_Magazine[];
static short TI_Atackbommer_prm[]={
	    0,   -3,   23,16383,    0,   35,  138,  306,
	  536,  825, 1168, 1564, 2008, 2498, 3030, 3601,
	 4208, 4847, 5515, 6210, 6927, 7663, 8416, 9182,
	 9957,10739,11525,12310,13092,13868,14633,15386,
	16123,16840,17534,18202,18842,19448,20019,20551,
	21041,21485,21881,22225,22513,22743,22911,23015,
	23050,};
static unsigned short TI_Atackbommer_tbl[]={
	    1,    0,	/* chn1translate x */
	    1,    1,	/* chn1 translate y */
	    1,    2,	/* chn1 translate z */
	    1,    0,	/* chn1 rotate x */
	    1,    3,	/* chn1 rotate y */
	    1,    0,	/* chn1 rotate z */
	    1,    0,	/* TI_Atackbommer_Magazin rotate x */
	    1,    0,	/* TI_Atackbommer_Magazin rotate y */
	   45,    4,	/* TI_Atackbommer_Magazin rotate z */
	    1,    0,	/* TI_Atackbommer_Body rotate x */
	    1,    0,	/* TI_Atackbommer_Body rotate y */
	    1,    0,	/* TI_Atackbommer_Body rotate z */
};
AnimeRecord TI_Atackbommer_anm={
	45,
	3,
	TI_Atackbommer_prm,
	TI_Atackbommer_tbl
};
static SkeletonRecord TI_Atackbommer_Magazin_[1]=
	{TI_Atackbommer_Magazine,70.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord TI_Atackbommer_Body_[1]=
	{TI_Atackbommer_Body,0.000000,0.000000,0.000000,0,0,0,NULL,TI_Atackbommer_Magazin_};
static SkeletonRecord chn1[1]=
	{NULL,0.000000,-3.500000,23.000000,0,16383,0,NULL,TI_Atackbommer_Body_};
SkeletonPtr TI_Atackbommer_list[]={
	chn1,
	TI_Atackbommer_Magazin_,
	TI_Atackbommer_Body_,
	NULL
};
