#include<ultra64.h>

extern Vtx SZ_RepairGomi01_v[];

extern unsigned char SZ_GomiTX01_CI8_txt[];
extern unsigned char SZ_LightTX01_CI8_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== g4 ======== */

Gfx SZ_RepairGomi01[]={

	gsDPSetTextureLUT(G_TT_RGBA16),
	gsDPLoadTLUT_pal256(&SZ_GomiTX01_CI8_txt[1024]),
	gsDPLoadTextureBlock(SZ_GomiTX01_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,32,32,0,G_TX_WRAP,G_TX_WRAP,5,5,0,0),


	gsSPVertex(&SZ_RepairGomi01_v[0],12,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP1Quadrangle(2, 1, 4, 5, 0),
	gsSP1Quadrangle(6, 9, 7, 8, 0),
	gsSP1Quadrangle(7, 9, 10, 11, 0),
	gsDPLoadTLUT_pal256(&SZ_LightTX01_CI8_txt[256]),
	gsDPLoadTextureBlock(SZ_LightTX01_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,16,16,0,G_TX_CLAMP,G_TX_CLAMP,4,4,0,0),

	gsSPVertex(&SZ_RepairGomi01_v[12],8,0),
	gsSP1Quadrangle(0, 3, 1, 2, 0),
	gsSP1Quadrangle(4, 5, 6, 7, 0),
	gsDPPipeSync(),
        gsDPSetTextureLUT(G_TT_NONE),
	gsSPEndDisplayList(),
}; /* g4 */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 20 vertices */
Vtx SZ_RepairGomi01_v[]={
	{     0,    86,    81,     0,     0,   511,   -84,     0,    84,   255},	/* 0 */
	{   -81,    86,     0,     0,     0,  1024,   -84,     0,   -85,   255},	/* 1 */
	{   -81,   -86,     0,     0,  1024,  1024,   -84,     0,    84,   255},	/* 2 */
	{     0,   -86,    81,     0,  1024,   511,   -84,     0,    84,   255},	/* 3 */
	{     0,    86,   -81,     0,     0,   511,   -84,     0,   -85,   255},	/* 4 */
	{     0,   -86,   -81,     0,  1024,   511,   -84,     0,   -85,   255},	/* 5 */
	{     0,   -86,    81,     0,  1024,   511,    85,     0,    84,   255},	/* 6 */
	{    81,    86,     0,     0,     0,     0,    85,     0,   -85,   255},	/* 7 */
	{     0,    86,    81,     0,     0,   511,    85,     0,    84,   255},	/* 8 */
	{    81,   -86,     0,     0,  1024,     0,    85,     0,   -85,   255},	/* 9 */
	{     0,   -86,   -81,     0,  1024,   511,    85,     0,   -85,   255},	/* 10 */
	{     0,    86,   -81,     0,     0,   511,    85,     0,   -85,   255},	/* 11 */
	{   -81,    86,     0,     0,     0,     0,     0,   120,     0,   255},	/* 12 */
	{    81,    86,     0,     0,   512,   512,     0,   120,     0,   255},	/* 13 */
	{     0,    86,   -81,     0,   512,     0,     0,   120,     0,   255},	/* 14 */
	{     0,    86,    81,     0,     0,   512,     0,   120,     0,   255},	/* 15 */
	{     0,   -86,   -81,     0,   511,   511,     0,  -119,     0,   255},	/* 16 */
	{    81,   -86,     0,     0,   511,     0,     0,  -119,     0,   255},	/* 17 */
	{     0,   -86,    81,     0,     0,     0,     0,  -119,     0,   255},	/* 18 */
	{   -81,   -86,     0,     0,     0,   511,     0,  -119,     0,   255},	/* 19 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
/* 16 x 16  G_IM_SIZ_16b G_IM_FMT_RGBA  */
unsigned char SZ_LightTX01_CI8_txt[] = {
	0x0, 0x1, 0x1, 0x1, 0x0, 0x0, 0x1, 0x1, 0x1, 0x1, 0x0, 0x1, 0x1, 0x1, 0x1, 0x0, 
	0x1, 0x2, 0x3, 0x3, 0x4, 0x4, 0x3, 0x3, 0x3, 0x3, 0x4, 0x3, 0x3, 0x3, 0x2, 0x1, 
	0x1, 0x3, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x3, 0x1, 
	0x0, 0x4, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x4, 0x0, 
	0x0, 0x4, 0x5, 0x5, 0x2, 0x3, 0x3, 0x6, 0x3, 0x3, 0x3, 0x2, 0x5, 0x5, 0x4, 0x0, 
	0x1, 0x3, 0x5, 0x5, 0x3, 0x0, 0x0, 0x7, 0x0, 0x0, 0x0, 0x3, 0x5, 0x5, 0x3, 0x1, 
	0x1, 0x3, 0x5, 0x5, 0x3, 0x0, 0x8, 0x8, 0x8, 0x8, 0x0, 0x3, 0x5, 0x5, 0x3, 0x1, 
	0x0, 0x4, 0x5, 0x5, 0x3, 0x0, 0x8, 0x0, 0x1, 0x8, 0x7, 0x4, 0x5, 0x5, 0x4, 0x0, 
	0x1, 0x3, 0x5, 0x5, 0x3, 0x0, 0x8, 0x7, 0x0, 0x8, 0x0, 0x3, 0x5, 0x5, 0x3, 0x1, 
	0x1, 0x3, 0x5, 0x5, 0x4, 0x0, 0x8, 0x8, 0x8, 0x8, 0x0, 0x3, 0x5, 0x5, 0x3, 0x1, 
	0x0, 0x4, 0x5, 0x5, 0x3, 0x0, 0x0, 0x0, 0x7, 0x0, 0x0, 0x3, 0x5, 0x5, 0x4, 0x0, 
	0x1, 0x3, 0x5, 0x5, 0x2, 0x3, 0x3, 0x3, 0x4, 0x3, 0x3, 0x2, 0x5, 0x5, 0x3, 0x1, 
	0x1, 0x3, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x3, 0x1, 
	0x0, 0x3, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x3, 0x1, 
	0x1, 0x2, 0x3, 0x3, 0x4, 0x4, 0x3, 0x3, 0x3, 0x3, 0x4, 0x3, 0x3, 0x3, 0x9, 0x1, 
	0x0, 0x1, 0x1, 0x1, 0x7, 0x0, 0x1, 0x1, 0x1, 0x1, 0x0, 0x1, 0x1, 0x1, 0x1, 0x0, 

/* 16colors */
0x42, 0x8D, 0x5B, 0x55, 0xFF, 0xFD, 0xBE, 0x6D, 0xA5, 0xA5, 0x0, 0x1, 0x84, 0x9F, 0x21, 0x87, 0xF8, 0x1, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE, 
};

