#include<ultra64.h>

extern Vtx SX_Kabe_02_v[];

extern unsigned short SX_Kabe_txt[];
extern unsigned short SX_Kabe_02_txt[];
extern unsigned short SX_Kabe_03_txt[];
extern unsigned short SX_Kabe_04_txt[];
extern unsigned short SX_GomiTX_01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

Gfx SX_Kabe_02[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_MIRROR,4,0,G_TX_MIRROR,4,0),
	gs_Nin_LoadTextureImage(SX_Kabe_03_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),


	gsSPVertex(&SX_Kabe_02_v[0],8,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP1Quadrangle(4, 5, 6, 7, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_WRAP,5,0,G_TX_WRAP,5,0),
	gs_Nin_LoadTextureImage(SX_Kabe_04_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),


	gsSPVertex(&SX_Kabe_02_v[8],4,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_CLAMP,4,0,G_TX_CLAMP,4,0),
	gs_Nin_LoadTextureImage(SX_GomiTX_01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&SX_Kabe_02_v[12],8,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP1Quadrangle(4, 5, 6, 7, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_WRAP,5,0,G_TX_WRAP,5,0),
	gs_Nin_LoadTextureImage(SX_Kabe_02_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),

	gsSPVertex(&SX_Kabe_02_v[20],4,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSPEndDisplayList(),
}; /* o2 */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 24 vertices */
Vtx SX_Kabe_02_v[]={
	{  -400,     0, -1200,     0,     0,  5632,     0,     0,  -120,   255},	/* 0 */
	{  -400,    80, -1200,     0,   512,  5632,     0,     0,  -120,   255},	/* 1 */
	{   400,    80, -1200,     0,   512,   512,     0,     0,  -120,   255},	/* 2 */
	{   400,     0, -1200,     0,     0,   512,     0,     0,  -120,   255},	/* 3 */
	{   400,     0,  1200,     0,   512, -4607,     0,     0,   119,   255},	/* 4 */
	{   400,    80,  1200,     0,     0, -4608,     0,     0,   119,   255},	/* 5 */
	{  -400,    80,  1200,     0,     0,   511,     0,     0,   119,   255},	/* 6 */
	{  -400,     0,  1200,     0,   512,   512,     0,     0,   119,   255},	/* 7 */
	{   400,    80, -1200,     0,  2048, -5121,     0,   120,     0,   255},	/* 8 */
	{  -400,    80, -1200,     0,     0, -5121,     0,   120,     0,   255},	/* 9 */
	{  -400,    80,  1200,     0,     0,  1023,     0,   120,     0,   255},	/* 10 */
	{   400,    80,  1200,     0,  2048,  1023,     0,   120,     0,   255},	/* 11 */
	{   400,     0, -1200,     0,     0, 15872,   120,     0,     0,   255},	/* 12 */
	{   400,    80, -1200,     0,   512, 15871,   120,     0,     0,   255},	/* 13 */
	{   400,    80,  1200,     0,   512,   511,   120,     0,     0,   255},	/* 14 */
	{   400,     0,  1200,     0,     0,   512,   120,     0,     0,   255},	/* 15 */
	{  -400,     0,  1200,     0,   512,   511,  -119,     0,     0,   255},	/* 16 */
	{  -400,    80,  1200,     0,     0,   512,  -119,     0,     0,   255},	/* 17 */
	{  -400,    80, -1200,     0,     0, 15872,  -119,     0,     0,   255},	/* 18 */
	{  -400,     0, -1200,     0,   511, 15871,  -119,     0,     0,   255},	/* 19 */
	{   400,     0,  1200,     0,     0,  1023,     0,  -119,     0,   255},	/* 20 */
	{  -400,     0,  1200,     0,  1024,  1023,     0,  -119,     0,   255},	/* 21 */
	{  -400,     0, -1200,     0,  1024, -2048,     0,  -119,     0,   255},	/* 22 */
	{   400,     0, -1200,     0,     0, -2048,     0,  -119,     0,   255},	/* 23 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
