#include<ultra64.h>
extern Vtx SW_Robobeam_v[];
extern Lights1 SW_Robobeam_material[];

extern unsigned short SW_Robobeam_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE


/* ======== o2 ======== */

Gfx SW_Robobeam[]={

	gsDPLoadTextureBlock(SW_Robobeam_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0, G_TX_MIRROR, G_TX_MIRROR, 3, 3, G_TX_NOLOD, G_TX_NOLOD ),


	gsSPVertex(&SW_Robobeam_v[0], 10, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 3, 4, 0),
	gsSP1Triangle(3, 0, 5, 0),
	gsSP1Triangle(3, 6, 4, 0),
	gsSP1Triangle(6, 3, 5, 0),
	gsSP1Triangle(1, 6, 5, 0),
	gsSP1Triangle(1, 7, 8, 0),
	gsSP1Triangle(9, 1, 8, 0),
	gsSPEndDisplayList(),
}; /* o2 */ 

#undef G_CC_PRIMSHADE
#undef gs_Nin_LoadTextureImage
#undef gs_Nin_SetUpTileDescrip
/*  10 vertices */
Vtx SW_Robobeam_v[]={
	{  0,-7,145,0,128,199,-62,-100,1,255 },   /* v0 used p9/V1 3 times */ 
	{  7,0,145,0,204,199,120,0,0,255 },   /* v1 used p2/V1 4 times */ 
	{  0,0,221,0,128,256,84,-83,7,255 },   /* v2 used p4/V3 1 times */ 
	{  -7,0,145,0,52,199,-119,0,0,255 },   /* v3 used p9/V2 4 times */ 
	{  0,0,-109,0,128,8,-118,0,-3,255 },   /* v4 used p9/V3 2 times */ 
	{  0,0,221,0,128,256,-82,83,22,255 },   /* v5 used p8/V3 3 times */ 
	{  0,7,145,0,128,199,-62,101,1,255 },   /* v6 used p7/V2 3 times */ 
	{  0,-7,145,0,128,199,85,-83,-2,255 },   /* v7 used p5/V2 1 times */ 
	{  0,0,-109,0,128,8,119,0,-3,255 },   /* v8 used p3/V3 2 times */ 
	{  0,7,145,0,128,199,85,84,-2,255 },   /* v9 used p3/V1 1 times */ 
};




unsigned short SW_Robobeam_txt[] = {
	0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 
	0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 0xfbc1, 
	0xfcc1, 0xfcc1, 0xfcc1, 0xfcc1, 0xfcc1, 0xfcc1, 0xfcc1, 0xfcc1, 
	0xfdc1, 0xfdc1, 0xfdc1, 0xfdc1, 0xfdc1, 0xfdc1, 0xfdc1, 0xfdc1, 
	0xffc1, 0xffc1, 0xffc1, 0xffc1, 0xffc1, 0xffc1, 0xffc1, 0xffc1, 
	0xffc1, 0xffc1, 0xffc1, 0xffc1, 0xffc1, 0xffc1, 0xffc1, 0xffc1, 
	0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 
	0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 0xf7cf, 
};

