#include<ultra64.h>

extern Vtx SW_Boss_Shield_v[];
extern Vtx SW_Boss_Shield_vmcur[];
extern Tri SW_Boss_Shield_tri[];
extern Mtx SW_Boss_Shield_matrix[];

extern unsigned short SW_BossTX_02_txt[];
extern unsigned short SW_BossTX_04_txt[];
extern unsigned short SW_BossTX_06_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx SW_Boss_Shield[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_MIRROR,5,0,G_TX_MIRROR,5,0),
	gs_Nin_LoadTextureImage(SW_BossTX_02_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),


	gsSPVertex(&SW_Boss_Shield_v[0],10,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(4, 3, 6, 0, 7, 8, 9, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_MIRROR,4,0,G_TX_MIRROR,4,0),
	gs_Nin_LoadTextureImage(SW_BossTX_04_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&SW_Boss_Shield_v[10],5,0),
	gsSP2Triangles(0, 1, 2, 0, 1, 3, 4, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 17 vertices */
Vtx SW_Boss_Shield_v[]={
	{    -4,   -11,   -57,     0,     0,  1024,   109,     0,   -49,     0},	/* 0 */
	{    21,   -12,    -1,     0,  1023,     0,   120,     0,     0,     0},	/* 1 */
	{    -5,   -82,    -1,     0,  1023,  1024,   113,   -41,     0,     0},	/* 2 */
	{    -4,   -11,    55,     0,  1024,     0,   109,     0,    48,     0},	/* 3 */
	{    21,   -12,    -1,     0,     0,  1024,   120,     0,     0,     0},	/* 4 */
	{    -3,   126,    -1,     0,  1024,  1024,   118,    21,     0,     0},	/* 5 */
	{    -5,   -82,    -1,     0,  1024,  1024,   113,   -41,     0,     0},	/* 6 */
	{    21,   -12,    -1,     0,  1024,     0,   120,     0,     0,     0},	/* 7 */
	{    -4,   -11,   -57,     0,     0,  1023,   109,     0,   -49,     0},	/* 8 */
	{    -3,   126,    -1,     0,  1024,  1023,   118,    21,     0,     0},	/* 9 */
	{    -4,   -11,   -57,     0,   512,   511,  -119,     1,     0,     0},	/* 10 */
	{    -5,   -82,    -1,     0,   512,     0,  -119,     1,     0,     0},	/* 11 */
	{    -3,   126,    -1,     0,     0,   511,  -119,     1,     0,     0},	/* 12 */
	{    -4,   -11,    55,     0,   512,   512,  -119,     1,     0,     0},	/* 13 */
	{    -3,   126,    -1,     0,     0,   512,  -119,     1,     0,     0},	/* 14 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
