#include<ultra64.h>

extern Vtx SW_Boss_Asi03_v[];
extern Vtx SW_Boss_Asi03_vmcur[];
extern Tri SW_Boss_Asi03_tri[];
extern Mtx SW_Boss_Asi03_matrix[];

extern unsigned short SW_BossTX_01_txt[];
extern unsigned short SW_BossTX_02_txt[];
extern unsigned short SW_BossTX_03_txt[];
extern unsigned short SW_BossTX_06_txt[];
extern unsigned short SW_BossTX_07_txt[];
extern unsigned short SW_BossTX_08_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx SW_Boss_Asi03[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_MIRROR,5,0,G_TX_MIRROR,5,0),
	gs_Nin_LoadTextureImage(SW_BossTX_03_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),


	gsSPVertex(&SW_Boss_Asi03_v[0],8,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP1Quadrangle(4, 5, 6, 7, 0),
	gs_Nin_LoadTextureImage(SW_BossTX_06_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),


	gsSPVertex(&SW_Boss_Asi03_v[8],8,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
	gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_MIRROR,4,0,G_TX_MIRROR,4,0),
	gs_Nin_LoadTextureImage(SW_BossTX_08_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&SW_Boss_Asi03_v[16],4,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 19 vertices */
Vtx SW_Boss_Asi03_v[]={
	{    43,    16,    -9,     0,     0,  1024,     0,     0,  -120,     0},	/* 0 */
	{    44,    -9,    -9,     0,  1023,  1023,     0,     0,  -120,     0},	/* 1 */
	{    -2,   -12,    -9,     0,  1024,     0,     7,  -119,     0,     0},	/* 2 */
	{    -3,    14,    -9,     0,     0,     0,    -4,    94,   -75,     0},	/* 3 */
	{    44,    -9,    10,     0,     0,  1024,    31,     2,   115,     0},	/* 4 */
	{    43,    16,    10,     0,  1023,  1024,    70,    70,    67,     0},	/* 5 */
	{     8,    15,    10,     0,  1024,     0,     0,     0,   119,     0},	/* 6 */
	{    10,   -11,    10,     0,     0,     0,     0,     0,   119,     0},	/* 7 */
	{    43,    16,    10,     0,     0,  1024,    -6,   120,     0,     0},	/* 8 */
	{    43,    16,    -9,     0,  1024,  1024,    -6,   120,     0,     0},	/* 9 */
	{    -3,    14,    -9,     0,  1024,     0,    -4,    94,   -75,     0},	/* 10 */
	{     8,    15,    10,     0,     0,   260,    -6,   120,     0,     0},	/* 11 */
	{    44,    -9,    -9,     0,  1024,  1024,     7,  -119,     0,     0},	/* 12 */
	{    44,    -9,    10,     0,     0,  1024,     7,  -119,     0,     0},	/* 13 */
	{    10,   -11,    10,     0,     0,   260,     7,  -119,     0,     0},	/* 14 */
	{    -2,   -12,    -9,     0,  1024,     0,     7,  -119,     0,     0},	/* 15 */
	{    43,    16,    10,     0,   511,   512,    70,    70,    67,     0},	/* 16 */
	{    44,    -9,    10,     0,     0,   512,    31,     2,   115,     0},	/* 17 */
	{    44,    -9,    -9,     0,     0,     0,   120,     7,     0,     0},	/* 18 */
	{    43,    16,    -9,     0,   511,     0,   120,     7,     0,     0},	/* 19 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
