#include<ultra64.h>
extern Vtx SN_SNB_Arm03_v[];
extern Lights1 SN_SNB_Arm03_material[];

extern unsigned short SN_BossTX_01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE


/* ======== o1 ======== */

Gfx SN_SNB_Arm03[]={

	gsDPLoadTextureBlock(SN_BossTX_01_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 5, 5, G_TX_NOLOD, G_TX_NOLOD ),


	gsSPVertex(&SN_SNB_Arm03_v[0], 23, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),
	gsSP1Triangle(1, 4, 5, 0),
	gsSP1Triangle(1, 5, 6, 0),
	gsSP1Triangle(1, 6, 2, 0),
	gsSP1Triangle(4, 1, 7, 0),
	gsSP1Triangle(8, 2, 6, 0),
	gsSP1Triangle(3, 2, 8, 0),
	gsSP1Triangle(9, 10, 11, 0),
	gsSP1Triangle(12, 8, 10, 0),
	gsSP1Triangle(10, 9, 13, 0),
	gsSP1Triangle(10, 13, 14, 0),
	gsSP1Triangle(10, 14, 12, 0),
	gsSP1Triangle(15, 14, 4, 0),
	gsSP1Triangle(4, 14, 13, 0),
	gsSP1Triangle(15, 12, 14, 0),
	gsSP1Triangle(12, 16, 8, 0),
	gsSP1Triangle(13, 9, 17, 0),
	gsSP1Triangle(6, 9, 11, 0),
	gsSP1Triangle(9, 6, 5, 0),
	gsSP1Triangle(9, 5, 17, 0),
	gsSP1Triangle(18, 15, 4, 0),
	gsSP1Triangle(19, 15, 18, 0),
	gsSP1Triangle(8, 15, 19, 0),
	gsSP1Triangle(20, 7, 21, 0),
	gsSP1Triangle(7, 18, 4, 0),
	gsSP1Triangle(8, 19, 21, 0),
	gsSP1Triangle(20, 21, 22, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

#undef G_CC_PRIMSHADE
#undef gs_Nin_LoadTextureImage
#undef gs_Nin_SetUpTileDescrip
/*  23 vertices */
Vtx SN_SNB_Arm03_v[]={
	{  57,-17,5,0,1218,4925,-14,-118,0,255 },   /* v0 used p21/V1 2 times */ 
	{  -9,-9,8,0,1532,7046,-25,-75,88,255 },   /* v1 used p21/V2 5 times */ 
	{  -9,-9,-5,0,1565,7294,-20,-83,-83,255 },   /* v2 used p21/V3 5 times */ 
	{  57,-17,-2,0,1235,5048,-8,-97,-68,255 },   /* v3 used p22/V3 2 times */ 
	{  98,-1,26,0,204,3400,-1,-52,106,255 },   /* v4 used p28/V3 6 times */ 
	{  -9,5,8,0,1033,7179,-18,83,82,255 },   /* v5 used p17/V2 4 times */ 
	{  -9,5,-5,0,1066,7426,-22,83,-83,255 },   /* v6 used p18/V2 5 times */ 
	{  57,-17,5,0,1218,4925,-33,-58,97,255 },   /* v7 used p28/V1 3 times */ 
	{  98,-1,-23,0,320,4273,-1,-52,-107,255 },   /* v8 used p26/V1 6 times */ 
	{  98,23,1,0,-623,4072,-6,119,0,255 },   /* v9 used p4/V1 6 times */ 
	{  174,13,-13,0,-954,1802,41,80,-79,255 },   /* v10 used p20/V1 5 times */ 
	{  98,-1,-23,0,320,4273,-6,84,-84,255 },   /* v11 used p4/V3 2 times */ 
	{  174,-15,-13,0,68,1531,27,-81,-82,255 },   /* v12 used p20/V3 4 times */ 
	{  174,13,16,0,-1022,1295,26,83,81,255 },   /* v13 used p19/V2 4 times */ 
	{  174,-15,16,0,0,1023,42,-78,78,255 },   /* v14 used p20/V2 5 times */ 
	{  98,-25,1,0,1148,3602,21,-112,31,255 },   /* v15 used p16/V1 5 times */ 
	{  98,-25,1,0,1148,3602,-3,-83,-84,255 },   /* v16 used p8/V2 1 times */ 
	{  98,-1,26,0,204,3400,-6,84,83,255 },   /* v17 used p3/V3 2 times */ 
	{  50,-43,3,0,2242,4925,1,-60,102,255 },   /* v18 used p28/V2 3 times */ 
	{  50,-43,0,0,2251,4986,1,-60,-103,255 },   /* v19 used p26/V2 3 times */ 
	{  50,-43,3,0,2242,4925,-115,30,0,255 },   /* v20 used p24/V1 2 times */ 
	{  57,-17,-2,0,1235,5048,-74,14,-92,255 },   /* v21 used p26/V3 3 times */ 
	{  50,-43,0,0,2251,4986,-115,30,0,255 },   /* v22 used p24/V3 1 times */ 
};
