#include<ultra64.h>

extern Vtx MC_Trocco_v[];

extern unsigned char MC_BTTX01_CI8_txt[];
extern unsigned char MC_BThashigoTX_CI8_txt[];
extern unsigned char MC_BossFaceTX_CI8_txt[];
extern unsigned char MC_BridgeTX03_CI8_txt[];
extern unsigned char MC_TankTX01_CI8_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

Gfx MC_Trocco[]={

	gsDPLoadTLUT_pal256(&MC_BTTX01_CI8_txt[256]),
	gsDPLoadTextureBlock(MC_BTTX01_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,16,16,0,G_TX_MIRROR,G_TX_WRAP,4,4,0,0),
	gsDPSetTextureLUT(G_TT_RGBA16),


	gsSPVertex(&MC_Trocco_v[0],8,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP1Quadrangle(4, 7, 5, 6, 0),
	gsDPLoadTLUT_pal256(&MC_TankTX01_CI8_txt[1024]),
	gsDPLoadTextureBlock(MC_TankTX01_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,32,32,0,G_TX_WRAP,G_TX_WRAP,5,5,0,0),


	gsSPVertex(&MC_Trocco_v[8],5,0),
	gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
	gsSP2Triangles(3, 4, 2, 0, 4, 0, 2, 0),
	gsDPLoadTLUT_pal256(&MC_BossFaceTX_CI8_txt[1024]),
	gsDPLoadTextureBlock(MC_BossFaceTX_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,32,32,0,G_TX_WRAP,G_TX_WRAP,5,5,0,0),


	gsSPVertex(&MC_Trocco_v[13],12,0),
	gsSP1Quadrangle(0, 3, 1, 2, 0),
	gsSP1Quadrangle(4, 7, 5, 6, 0),
	gsSP1Quadrangle(8, 11, 9, 10, 0),
	gsDPLoadTLUT_pal256(&MC_BridgeTX03_CI8_txt[64]),
	gsDPLoadTextureBlock(MC_BridgeTX03_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,8,8,0,G_TX_WRAP,G_TX_WRAP,3,3,0,0),

	gsSPVertex(&MC_Trocco_v[25],8,0),
	gsSP1Quadrangle(0, 3, 1, 2, 0),
	gsSP1Quadrangle(4, 5, 6, 7, 0),
	gsDPLoadTLUT_pal256(&MC_BThashigoTX_CI8_txt[256]),
	gsDPLoadTextureBlock(MC_BThashigoTX_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,16,16,0,G_TX_CLAMP,G_TX_WRAP,4,4,0,0),

	gsSPVertex(&MC_Trocco_v[33],8,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP1Quadrangle(4, 5, 6, 7, 0),
	gsDPPipeSync(),
        gsDPSetTextureLUT(G_TT_NONE),
	gsSPEndDisplayList(),
}; /* o5 */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 41 vertices */
Vtx MC_Trocco_v[]={
	{    90,    25,   120,     0,  1024,   512,     0,     0,   119,   255},	/* 0 */
	{    90,   110,   120,     0,  1024,     0,     0,     0,   119,   255},	/* 1 */
	{   -90,   110,   120,     0,     0,     0,     0,     0,   119,   255},	/* 2 */
	{   -90,    25,   120,     0,     0,   512,     0,     0,   119,   255},	/* 3 */
	{   -90,    15,  -150,     0,     0,   512,     0,    50,  -109,   255},	/* 4 */
	{    90,    80,  -120,     0,  1024,     0,     0,   117,   -28,   255},	/* 5 */
	{    90,    15,  -150,     0,  1024,   512,     0,    50,  -109,   255},	/* 6 */
	{   -90,    80,  -120,     0,     0,     0,     0,    97,   -70,   255},	/* 7 */
	{   -30,    80,     0,     0,  1068,   891,  -114,    34,     0,   255},	/* 8 */
	{     0,    80,    30,     0,  1068,   495,     0,    34,   114,   255},	/* 9 */
	{     0,   180,     0,     0,  -712,   495,    72,    64,   -72,   255},	/* 10 */
	{    30,    80,     0,     0,  1068,    99,   115,    34,     0,   255},	/* 11 */
	{     0,    80,   -30,     0,  1068,   495,     0,    34,  -115,   255},	/* 12 */
	{    50,     0,   -50,     0,   877,   744,    93,   -70,   -27,   255},	/* 13 */
	{    90,    80,   120,     0,  -365,     0,   116,   -29,     0,   255},	/* 14 */
	{    50,     0,    50,     0,   146,   744,    29,   -84,    79,   255},	/* 15 */
	{    90,    80,  -120,     0,  1389,     0,    79,   -70,   -55,   255},	/* 16 */
	{   -50,     0,    50,     0,   146,   744,   -92,   -70,    26,   255},	/* 17 */
	{   -90,    80,  -120,     0,  1389,     0,  -115,   -29,     0,   255},	/* 18 */
	{   -50,     0,   -50,     0,   877,   744,   -28,   -84,   -80,   255},	/* 19 */
	{   -90,    80,   120,     0,  -365,     0,   -55,   -83,    64,   255},	/* 20 */
	{   -50,     0,   -50,     0,  1024,  1056,   -28,   -84,   -80,   255},	/* 21 */
	{    90,    80,  -120,     0,  -204,  -292,    79,   -70,   -55,   255},	/* 22 */
	{    50,     0,   -50,     0,     0,  1056,    93,   -70,   -27,   255},	/* 23 */
	{   -90,    80,  -120,     0,  1228,  -292,     0,    97,   -70,   255},	/* 24 */
	{    50,     0,    50,     0,   512,   512,    29,   -84,    79,   255},	/* 25 */
	{   -90,    80,   120,     0,   240,  -752,   -55,   -83,    64,   255},	/* 26 */
	{   -50,     0,    50,     0,  -128,  -128,   -92,   -70,    26,   255},	/* 27 */
	{    90,    80,   120,     0,  1136,   144,     0,   -78,    89,   255},	/* 28 */
	{    90,    80,  -120,     0,   -25,  -793,     0,   117,   -28,   255},	/* 29 */
	{   -90,    80,  -120,     0,  -691,  -128,     0,    97,   -70,   255},	/* 30 */
	{   -90,    80,   120,     0,    76,   640,     0,   120,     0,   255},	/* 31 */
	{    90,    80,   120,     0,   742,   -25,     0,   120,     0,   255},	/* 32 */
	{   -90,    25,   120,     0,  -102,   512,  -119,     0,     0,   255},	/* 33 */
	{   -90,    80,   120,     0,   460,   512,  -119,     0,     0,   255},	/* 34 */
	{   -90,    80,  -120,     0,   460,  -767,  -115,   -29,     0,   255},	/* 35 */
	{   -90,    25,  -120,     0,  -102,  -767,  -119,     0,     0,   255},	/* 36 */
	{    90,    25,  -120,     0,  -102,  -767,   120,     0,     0,   255},	/* 37 */
	{    90,    80,  -120,     0,   460,  -767,    79,   -70,   -55,   255},	/* 38 */
	{    90,    80,   120,     0,   460,   512,   116,   -29,     0,   255},	/* 39 */
	{    90,    25,   120,     0,  -102,   512,   120,     0,     0,   255},	/* 40 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
