/* MC_Stopper */
#include<ultra64.h>
#include"../../Source/sys_skeleton.h"
extern Gfx MC_Stopper_BodyC[];
extern Gfx MC_Stopper_BodyR[];
extern Gfx MC_Stopper_Ita2[];
extern Gfx MC_Stopper_BodyL[];
extern Gfx MC_Stopper_Ita1[];
extern Gfx MC_Stopper_Ita3[];
static short MC_Stopper_prm[]={
	    0,};
static unsigned short MC_Stopper_tbl[]={
	    1,    0,	/* chn1translate x */
	    1,    0,	/* chn1 translate y */
	    1,    0,	/* chn1 translate z */
	    1,    0,	/* chn1 rotate x */
	    1,    0,	/* chn1 rotate y */
	    1,    0,	/* chn1 rotate z */
	    1,    0,	/* MC_Stopper_Ita2 rotate x */
	    1,    0,	/* MC_Stopper_Ita2 rotate y */
	    1,    0,	/* MC_Stopper_Ita2 rotate z */
	    1,    0,	/* MC_Stopper_Ita1 rotate x */
	    1,    0,	/* MC_Stopper_Ita1 rotate y */
	    1,    0,	/* MC_Stopper_Ita1 rotate z */
	    1,    0,	/* MC_Stopper_Ita03 rotate x */
	    1,    0,	/* MC_Stopper_Ita03 rotate y */
	    1,    0,	/* MC_Stopper_Ita03 rotate z */
	    1,    0,	/* MC_Stopper_BodyR rotate x */
	    1,    0,	/* MC_Stopper_BodyR rotate y */
	    1,    0,	/* MC_Stopper_BodyR rotate z */
	    1,    0,	/* MC_Stopper_BodyL rotate x */
	    1,    0,	/* MC_Stopper_BodyL rotate y */
	    1,    0,	/* MC_Stopper_BodyL rotate z */
	    1,    0,	/* chn2 rotate x */
	    1,    0,	/* chn2 rotate y */
	    1,    0,	/* chn2 rotate z */
	    1,    0,	/* chn3 rotate x */
	    1,    0,	/* chn3 rotate y */
	    1,    0,	/* chn3 rotate z */
	    1,    0,	/* chn4 rotate x */
	    1,    0,	/* chn4 rotate y */
	    1,    0,	/* chn4 rotate z */
	    1,    0,	/* chn6 rotate x */
	    1,    0,	/* chn6 rotate y */
	    1,    0,	/* chn6 rotate z */
	    1,    0,	/* chn5 rotate x */
	    1,    0,	/* chn5 rotate y */
	    1,    0,	/* chn5 rotate z */
	    1,    0,	/* MC_Stopper_BodyC rotate x */
	    1,    0,	/* MC_Stopper_BodyC rotate y */
	    1,    0,	/* MC_Stopper_BodyC rotate z */
};
AnimeRecord MC_Stopper_anm={
	100,
	12,
	MC_Stopper_prm,
	MC_Stopper_tbl
};
static SkeletonRecord MC_Stopper_Ita2_[1]=
	{MC_Stopper_Ita2,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_Stopper_Ita1_[1]=
	{MC_Stopper_Ita1,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_Stopper_Ita03_[1]=
	{MC_Stopper_Ita3,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_Stopper_BodyR_[1]=
	{MC_Stopper_BodyR,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_Stopper_BodyL_[1]=
	{MC_Stopper_BodyL,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord chn2[1]=
	{NULL,170.000000,30.000000,0.000000,0,0,0,NULL,MC_Stopper_BodyL_};
static SkeletonRecord chn3[1]=
	{NULL,-170.000000,30.000000,0.000000,0,0,0,chn2,MC_Stopper_BodyR_};
static SkeletonRecord chn4[1]=
	{NULL,0.000000,170.000000,0.000000,0,0,0,chn3,MC_Stopper_Ita03_};
static SkeletonRecord chn6[1]=
	{NULL,0.000000,330.000000,0.000000,0,0,0,chn4,MC_Stopper_Ita1_};
static SkeletonRecord chn5[1]=
	{NULL,0.000000,260.000000,0.000000,0,0,0,chn6,MC_Stopper_Ita2_};
static SkeletonRecord MC_Stopper_BodyC_[1]=
	{MC_Stopper_BodyC,0.000000,0.000000,0.000000,0,0,0,NULL,chn5};
static SkeletonRecord chn1[1]=
	{NULL,0.000000,0.000000,0.000000,0,0,0,NULL,MC_Stopper_BodyC_};
SkeletonPtr MC_Stopper_list[]={
	chn1,
	MC_Stopper_Ita2_,
	MC_Stopper_Ita1_,
	MC_Stopper_Ita03_,
	MC_Stopper_BodyR_,
	MC_Stopper_BodyL_,
	chn2,
	chn3,
	chn4,
	chn6,
	chn5,
	MC_Stopper_BodyC_,
	NULL
};
