#include<ultra64.h>

extern Vtx MC_Stopper_BodyL_v[];

extern unsigned char MC_BTTX02_CI8_txt[];
extern unsigned char MC_BossFaceTX_CI8_txt[];
extern unsigned char MC_BridgeTX03_CI8_txt[];
extern unsigned char MC_GimicTX02_CI8_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== o5 ======== */

Gfx MC_Stopper_BodyL[]={

	gsDPLoadTLUT_pal256(&MC_BTTX02_CI8_txt[256]),
	gsDPLoadTextureBlock(MC_BTTX02_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,16,16,0,G_TX_WRAP,G_TX_WRAP,4,4,0,0),
	gsDPSetTextureLUT(G_TT_RGBA16),

	gsSPVertex(&MC_Stopper_BodyL_v[0], 4, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),

	gsDPLoadTLUT_pal256(&MC_GimicTX02_CI8_txt[1024]),
	gsDPLoadTextureBlock(MC_GimicTX02_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,32,32,0,G_TX_WRAP,G_TX_WRAP,5,5,0,0),

	gsSPVertex(&MC_Stopper_BodyL_v[4], 4, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(2, 3, 0, 0),

	gsDPLoadTLUT_pal256(&MC_BossFaceTX_CI8_txt[1024]),
	gsDPLoadTextureBlock(MC_BossFaceTX_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,32,32,0,G_TX_WRAP,G_TX_WRAP,5,5,0,0),

	gsSPVertex(&MC_Stopper_BodyL_v[8], 4, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),

	gsDPLoadTLUT_pal256(&MC_BridgeTX03_CI8_txt[64]),
	gsDPLoadTextureBlock(MC_BridgeTX03_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,8,8,0,G_TX_WRAP,G_TX_WRAP,3,3,0,0),

	gsSPVertex(&MC_Stopper_BodyL_v[12], 3, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsDPPipeSync(),
        gsDPSetTextureLUT(G_TT_NONE),
	gsSPEndDisplayList(),
}; /* o5 */ 


#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 15 vertices */
Vtx MC_Stopper_BodyL_v[]={
	{ 60,30,-40,0, 426, 438, 63,82,-61,255 },   /* v0 used p5/V1 2 times */
	{ -60,40,-70,0, 554, 3, 27,86,-80,255 },   /* v1 used p5/V2 2 times */
	{ -60,40,70,0, -42, 3, 21,109,46,255 },   /* v2 used p5/V3 2 times */
	{ 60,30,40,0, 85, 438, 63,82,60,255 },   /* v3 used p5/V4 2 times */
	{ -60,40,-70,0, 192, 438, 27,86,-80,255 },   /* v4 used p22/V3 4 times */
	{ 60,30,-40,0, 384, -146, 63,82,-61,255 },   /* v5 used p25/V2 2 times */
	{ 60,-30,-40,0, 640, -146, 58,0,-105,255 },   /* v6 used p22/V1 4 times */
	{ -60,-30,-70,0, 640, 438, 29,0,-116,255 },   /* v7 used p22/V2 2 times */
	{ 60,30,40,0, 219, 292, 63,82,60,255 },   /* v8 used p16/V1 2 times */
	{ 60,-30,40,0, 219, 682, 81,0,87,255 },   /* v9 used p16/V2 2 times */
	{ 60,-30,-40,0, 804, 682, 58,0,-105,255 },   /* v10 used p16/V3 2 times */
	{ 60,30,-40,0, 804, 292, 63,82,-61,255 },   /* v11 used p16/V4 2 times */
	{ 60,-30,40,0, 174, 511, 81,0,87,255 },   /* v12 used p14/V1 2 times */
	{ 60,30,40,0, 314, 512, 63,82,60,255 },   /* v13 used p14/V2 2 times */
	{ -60,40,70,0, 337, -170, 21,109,46,255 },   /* v14 used p14/V3 2 times */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
