/* MC_BossTAKO_JABERIN01 */
#include<ultra64.h>
#include"../../Source/sys_skeleton.h"
static short MC_BossTAKO_JABERIN01_prm[]={
	    0, 1973, 1303, -425,-2788,-5363,-7726,-9455,
	-10125,-9455,-7726,-5363,-2788, -425, 1303, 6787,
	 7764,10282,13725,17476,20920,23438,24414,23438,
	20920,17476,13725,10282, 7764,-22962,-23245,-23975,
	-24974,-26061,-27060,-27790,-28073,-27790,-27060,-26061,
	-24974,-23975,-23245,    0, -336,-1138,-2095,-2897,
	-3233,-3122,-2825,-2395,-1884,-1348, -838, -408,
	 -110,-32767, 1973, 1303, -425,-2788,-5363,-7726,
	-9455,-10125,-9455,-7726,-5363,-2788, -425, 1303,
	 6787, 7764,10282,13725,17476,20920,23438,24414,
	23438,20920,17476,13725,10282, 7764,-22962,-23245,
	-23975,-24974,-26061,-27060,-27790,-28073,-27790,-27060,
	-26061,-24974,-23975,-23245,-32767,16383,-2743,-2505,
	-1892,-1053, -139,  698, 1312, 1550, 1312,  698,
	 -139,-1053,-1892,-2505,13836,13632,13104,12383,
	11597,10876,10349,10145,10349,10876,11597,12383,
	13104,13632,13092,13073,13024,12957,12885,12818,
	12769,12750,12769,12818,12885,12957,13024,13073,
	-9101,-8900,-8380,-7668,-6894,-6182,-5662,-5461,
	-5617,-6030,-6613,-7281,-7949,-8533, 2022, 1828,
	 1329,  645,  -98, -781,-1281,-1475,-1281, -781,
	  -98,  645, 1329, 1828,-14680,-14419,-13745,-12823,
	-11819,-10898,-10224,-9963,-10224,-10898,-11819,-12823,
	-13745,-14419,14064,13957,13681,13303,12892,12514,
	12238,12131,12238,12514,12892,13303,13681,13957,
	-9101,-8900,-8380,-7668,-6894,-6182,-5662,-5461,
	-5662,-6182,-6894,-7668,-8380,-8900,-32767,    0,
	 -336,-1138,-2095,-2897,-3233,-3122,-2825,-2395,
	-1884,-1348, -838, -408, -110,};
static unsigned short MC_BossTAKO_JABERIN01_tbl[]={
	    1,    0,	/* chn1translate x */
	    1,    0,	/* chn1 translate y */
	    1,    0,	/* chn1 translate z */
	    1,    0,	/* chn1 rotate x */
	    1,    0,	/* chn1 rotate y */
	    1,    0,	/* chn1 rotate z */
	    1,    0,	/* MC_BossTAKO_Head02 rotate x */
	    1,    0,	/* MC_BossTAKO_Head02 rotate y */
	    1,    0,	/* MC_BossTAKO_Head02 rotate z */
	    1,    0,	/* MC_BossTAKO_BarniaL_01 rotate x */
	    1,    0,	/* MC_BossTAKO_BarniaL_01 rotate y */
	    1,    0,	/* MC_BossTAKO_BarniaL_01 rotate z */
	    1,    0,	/* MC_BossTAKO_BarniaL_02 rotate x */
	    1,    0,	/* MC_BossTAKO_BarniaL_02 rotate y */
	    1,    0,	/* MC_BossTAKO_BarniaL_02 rotate z */
	    1,    0,	/* MC_BossTAKO_Lwing_K rotate x */
	    1,    0,	/* MC_BossTAKO_Lwing_K rotate y */
	    1,    0,	/* MC_BossTAKO_Lwing_K rotate z */
	    1,    0,	/* MC_BossTAKO_BarniaR_01 rotate x */
	    1,    0,	/* MC_BossTAKO_BarniaR_01 rotate y */
	    1,    0,	/* MC_BossTAKO_BarniaR_01 rotate z */
	    1,    0,	/* MC_BossTAKO_BarniaR_02 rotate x */
	    1,    0,	/* MC_BossTAKO_BarniaR_02 rotate y */
	    1,    0,	/* MC_BossTAKO_BarniaR_02 rotate z */
	    1,    0,	/* MC_BossTAKO_Rwing_K rotate x */
	    1,    0,	/* MC_BossTAKO_Rwing_K rotate y */
	    1,    0,	/* MC_BossTAKO_Rwing_K rotate z */
	    1,    0,	/* cube1 rotate x */
	    1,    0,	/* cube1 rotate y */
	    1,    0,	/* cube1 rotate z */
	    1,    0,	/* MC_BossTAKO_Waist rotate x */
	    1,    0,	/* MC_BossTAKO_Waist rotate y */
	    1,    0,	/* MC_BossTAKO_Waist rotate z */
	    1,    0,	/* MC_BossTAKO_Kagizume_K rotate x */
	    1,    0,	/* MC_BossTAKO_Kagizume_K rotate y */
	   14,    1,	/* MC_BossTAKO_Kagizume_K rotate z */
	    1,    0,	/* NMC_BossTAKO_Lleg_02 rotate x */
	    1,    0,	/* NMC_BossTAKO_Lleg_02 rotate y */
	   14,   15,	/* NMC_BossTAKO_Lleg_02 rotate z */
	    1,    0,	/* MC_BossTAKO_Lleg_01 rotate x */
	    1,    0,	/* MC_BossTAKO_Lleg_01 rotate y */
	   14,   29,	/* MC_BossTAKO_Lleg_01 rotate z */
	   14,   43,	/* MC_BossTAKO_Body_K rotate x */
	    1,    0,	/* MC_BossTAKO_Body_K rotate y */
	    1,    0,	/* MC_BossTAKO_Body_K rotate z */
	    1,    0,	/* MC_BossTAKO_Head01 rotate x */
	    1,    0,	/* MC_BossTAKO_Head01 rotate y */
	    1,    0,	/* MC_BossTAKO_Head01 rotate z */
	    1,    0,	/* chn22 rotate x */
	    1,    0,	/* chn22 rotate y */
	    1,    0,	/* chn22 rotate z */
	    1,    0,	/* chn20 rotate x */
	    1,   57,	/* chn20 rotate y */
	    1,    0,	/* chn20 rotate z */
	    1,    0,	/* MC_Bosstako_Gun_K rotate x */
	    1,    0,	/* MC_Bosstako_Gun_K rotate y */
	    1,    0,	/* MC_Bosstako_Gun_K rotate z */
	    1,    0,	/* MC_BossTAKO_Kagizume rotate x */
	    1,    0,	/* MC_BossTAKO_Kagizume rotate y */
	   14,   58,	/* MC_BossTAKO_Kagizume rotate z */
	    1,    0,	/* MC_BossTAKO_Rleg_02 rotate x */
	    1,    0,	/* MC_BossTAKO_Rleg_02 rotate y */
	   14,   72,	/* MC_BossTAKO_Rleg_02 rotate z */
	    1,    0,	/* MC_BossTAKO_Rleg_01 rotate x */
	    1,    0,	/* MC_BossTAKO_Rleg_01 rotate y */
	   14,   86,	/* MC_BossTAKO_Rleg_01 rotate z */
	    1,    0,	/* chn21 rotate x */
	    1,    0,	/* chn21 rotate y */
	    1,    0,	/* chn21 rotate z */
	    1,    0,	/* chn19 rotate x */
	    1,  100,	/* chn19 rotate y */
	    1,    0,	/* chn19 rotate z */
	    1,    0,	/* MC_Bosstako_Gun rotate x */
	    1,    0,	/* MC_Bosstako_Gun rotate y */
	    1,    0,	/* MC_Bosstako_Gun rotate z */
	    1,    0,	/* chn17 rotate x */
	    1,  101,	/* chn17 rotate y */
	    1,    0,	/* chn17 rotate z */
	    1,    0,	/* MC_BossTAKO_Lwing rotate x */
	    1,    0,	/* MC_BossTAKO_Lwing rotate y */
	    1,    0,	/* MC_BossTAKO_Lwing rotate z */
	   14,  102,	/* MC_BossTAKO_Lhand rotate x */
	   14,  116,	/* MC_BossTAKO_Lhand rotate y */
	   14,  130,	/* MC_BossTAKO_Lhand rotate z */
	    1,    0,	/* MC_BossTAKO_Larm rotate x */
	    1,    0,	/* MC_BossTAKO_Larm rotate y */
	   14,  144,	/* MC_BossTAKO_Larm rotate z */
	    1,    0,	/* MC_BossTAKO_Rwing rotate x */
	    1,    0,	/* MC_BossTAKO_Rwing rotate y */
	    1,    0,	/* MC_BossTAKO_Rwing rotate z */
	   14,  158,	/* MC_BossTAKO_Rhand rotate x */
	   14,  172,	/* MC_BossTAKO_Rhand rotate y */
	   14,  186,	/* MC_BossTAKO_Rhand rotate z */
	    1,    0,	/* MC_BossTAKO_Rarm rotate x */
	    1,    0,	/* MC_BossTAKO_Rarm rotate y */
	   14,  200,	/* MC_BossTAKO_Rarm rotate z */
	    1,    0,	/* chn18 rotate x */
	    1,    0,	/* chn18 rotate y */
	    1,    0,	/* chn18 rotate z */
	    1,    0,	/* chn16 rotate x */
	    1,  214,	/* chn16 rotate y */
	    1,    0,	/* chn16 rotate z */
	    1,    0,	/* chn14 rotate x */
	    1,    0,	/* chn14 rotate y */
	    1,    0,	/* chn14 rotate z */
	    1,    0,	/* MC_BossTAKO_ArmLock rotate x */
	    1,    0,	/* MC_BossTAKO_ArmLock rotate y */
	    1,    0,	/* MC_BossTAKO_ArmLock rotate z */
	    1,    0,	/* chn3 rotate x */
	    1,    0,	/* chn3 rotate y */
	    1,    0,	/* chn3 rotate z */
	    1,    0,	/* chn2 rotate x */
	    1,    0,	/* chn2 rotate y */
	    1,    0,	/* chn2 rotate z */
	   14,  215,	/* MC_BossTAKO_Body rotate x */
	    1,    0,	/* MC_BossTAKO_Body rotate y */
	    1,    0,	/* MC_BossTAKO_Body rotate z */
};
AnimeRecord MC_BossTAKO_JABERIN01_anm={
	14,
	38,
	MC_BossTAKO_JABERIN01_prm,
	MC_BossTAKO_JABERIN01_tbl
};
