#include<ultra64.h>

extern Vtx MC_BossTAKO_Body_v[];

extern unsigned char MC_BossFaceTX_CI8_txt[];
extern unsigned char MC_BossMarkTX01_CI8_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== body ======== */

Gfx MC_BossTAKO_Body[]={

	gsDPLoadTLUT_pal256(&MC_BossFaceTX_CI8_txt[1024]),
	gsDPLoadTextureBlock(MC_BossFaceTX_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,32,32,0,G_TX_WRAP,G_TX_WRAP,5,5,0,0),
	gsDPSetTextureLUT(G_TT_RGBA16),

	gsSPVertex(&MC_BossTAKO_Body_v[0], 4, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),

	gsDPLoadTLUT_pal256(&MC_BossMarkTX01_CI8_txt[1024]),
	gsDPLoadTextureBlock(MC_BossMarkTX01_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,32,32,0,G_TX_WRAP,G_TX_WRAP,5,5,0,0),

	gsSPVertex(&MC_BossTAKO_Body_v[4], 3, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsDPPipeSync(),
        gsDPSetTextureLUT(G_TT_NONE),
	gsSPEndDisplayList(),
}; /* body */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 7 vertices */
Vtx MC_BossTAKO_Body_v[]={
	{ -10,-10,-95,0, 682, 365, 0,0,-120,255 },   /* v0 used p297/V1 4 times */
	{ 10,-10,-95,0, 341, 365, 0,0,-120,255 },   /* v1 used p297/V2 2 times */
	{ 10,-35,-95,0, 341, 731, 0,0,-120,255 },   /* v2 used p297/V3 4 times */
	{ -10,-35,-95,0, 682, 731, 0,0,-120,255 },   /* v3 used p298/V3 2 times */
	{ 0,-15,95,0, 1023, 1023, 0,49,109,255 },   /* v4 used p327/V1 2 times */
	{ 35,30,75,0, 1024, 0, 0,49,109,255 },   /* v5 used p327/V2 2 times */
	{ -35,30,75,0, 0, 1024, 0,49,109,255 },   /* v6 used p327/V3 2 times */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
