/* MC_BTbase */
#include<ultra64.h>
#include"../../source/sys_skeleton.h"
extern Gfx MC_BTbase_Body[];
extern Gfx MC_BTbase_Box[];
extern Gfx MC_BTbase_Joint[];
extern Gfx MC_BTbase_Lguard[];
extern Gfx MC_BTbase_Rguard[];
extern Gfx MC_BTbase_Tires[];
static short MC_BTbase_prm[]={
	    0,};
static unsigned short MC_BTbase_tbl[]={
	    1,    0,	/* chn13translate x */
	    1,    0,	/* chn13 translate y */
	    1,    0,	/* chn13 translate z */
	    1,    0,	/* chn13 rotate x */
	    1,    0,	/* chn13 rotate y */
	    1,    0,	/* chn13 rotate z */
	    1,    0,	/* MC_BTbase_Body rotate x */
	    1,    0,	/* MC_BTbase_Body rotate y */
	    1,    0,	/* MC_BTbase_Body rotate z */
	    1,    0,	/* MC_BTbase_TiresR rotate x */
	    1,    0,	/* MC_BTbase_TiresR rotate y */
	    1,    0,	/* MC_BTbase_TiresR rotate z */
	    1,    0,	/* MC_BTbase_TiresF rotate x */
	    1,    0,	/* MC_BTbase_TiresF rotate y */
	    1,    0,	/* MC_BTbase_TiresF rotate z */
	    1,    0,	/* MC_BTbase_Joint rotate x */
	    1,    0,	/* MC_BTbase_Joint rotate y */
	    1,    0,	/* MC_BTbase_Joint rotate z */
	    1,    0,	/* MC_BTbase_Rguard rotate x */
	    1,    0,	/* MC_BTbase_Rguard rotate y */
	    1,    0,	/* MC_BTbase_Rguard rotate z */
	    1,    0,	/* MC_BTbase_Lguard rotate x */
	    1,    0,	/* MC_BTbase_Lguard rotate y */
	    1,    0,	/* MC_BTbase_Lguard rotate z */
	    1,    0,	/* chn18 rotate x */
	    1,    0,	/* chn18 rotate y */
	    1,    0,	/* chn18 rotate z */
	    1,    0,	/* chn17 rotate x */
	    1,    0,	/* chn17 rotate y */
	    1,    0,	/* chn17 rotate z */
	    1,    0,	/* chn16 rotate x */
	    1,    0,	/* chn16 rotate y */
	    1,    0,	/* chn16 rotate z */
	    1,    0,	/* chn15 rotate x */
	    1,    0,	/* chn15 rotate y */
	    1,    0,	/* chn15 rotate z */
	    1,    0,	/* chn14 rotate x */
	    1,    0,	/* chn14 rotate y */
	    1,    0,	/* chn14 rotate z */
	    1,    0,	/* MC_BTbase_Box rotate x */
	    1,    0,	/* MC_BTbase_Box rotate y */
	    1,    0,	/* MC_BTbase_Box rotate z */
};
AnimeRecord MC_BTbase_anm={
	100,
	13,
	MC_BTbase_prm,
	MC_BTbase_tbl
};
static SkeletonRecord MC_BTbase_Body_[1]=
	{MC_BTbase_Body,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_BTbase_TiresR_[1]=
	{MC_BTbase_Tires,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_BTbase_TiresF_[1]=
	{MC_BTbase_Tires,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_BTbase_Joint_[1]=
	{MC_BTbase_Joint,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_BTbase_Rguard_[1]=
	{MC_BTbase_Rguard,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_BTbase_Lguard_[1]=
	{MC_BTbase_Lguard,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord chn18[1]=
	{NULL,-65.000000,90.000000,450.000000,0,0,0,NULL,MC_BTbase_Lguard_};
static SkeletonRecord chn17[1]=
	{NULL,65.000000,90.000000,450.000000,0,0,0,chn18,MC_BTbase_Rguard_};
static SkeletonRecord chn16[1]=
	{NULL,0.000000,80.000000,445.000000,0,0,0,chn17,MC_BTbase_Joint_};
static SkeletonRecord chn15[1]=
	{NULL,0.000000,35.000000,-300.000000,0,0,0,chn16,MC_BTbase_TiresF_};
static SkeletonRecord chn14[1]=
	{NULL,0.000000,35.000000,300.000000,0,0,0,chn15,MC_BTbase_TiresR_};
static SkeletonRecord MC_BTbase_Box_[1]=
	{MC_BTbase_Box,0.000000,0.000000,0.000000,0,0,0,MC_BTbase_Body_,chn14};
static SkeletonRecord chn13[1]=
	{NULL,0.000000,0.000000,0.000000,0,0,0,NULL,MC_BTbase_Box_};
SkeletonPtr MC_BTbase_list[]={
	chn13,
	MC_BTbase_Body_,
	MC_BTbase_TiresR_,
	MC_BTbase_TiresF_,
	MC_BTbase_Joint_,
	MC_BTbase_Rguard_,
	MC_BTbase_Lguard_,
	chn18,
	chn17,
	chn16,
	chn15,
	chn14,
	MC_BTbase_Box_,
	NULL
};
