/* MC_BT_Canon */
#include<ultra64.h>
#include"../../Source/sys_skeleton.h"
extern Gfx MC_BT_Canon_BarelDai[];
extern Gfx MC_BT_Canon_Barel[];
extern Gfx MC_BT_Canon_Body[];
extern Gfx MC_BT_Canon_Lguard[];
extern Gfx MC_BT_Canon_Rguard[];
extern Gfx MC_BT_Canon_Tama[];
static short MC_BT_Canon_prm[]={
	    0,};
static unsigned short MC_BT_Canon_tbl[]={
	    1,    0,	/* chn19translate x */
	    1,    0,	/* chn19 translate y */
	    1,    0,	/* chn19 translate z */
	    1,    0,	/* chn19 rotate x */
	    1,    0,	/* chn19 rotate y */
	    1,    0,	/* chn19 rotate z */
	    1,    0,	/* MC_BT_Canon_Barel rotate x */
	    1,    0,	/* MC_BT_Canon_Barel rotate y */
	    1,    0,	/* MC_BT_Canon_Barel rotate z */
	    1,    0,	/* MC_BT_Canon_Body rotate x */
	    1,    0,	/* MC_BT_Canon_Body rotate y */
	    1,    0,	/* MC_BT_Canon_Body rotate z */
	    1,    0,	/* MC_BT_Canon_Lguard rotate x */
	    1,    0,	/* MC_BT_Canon_Lguard rotate y */
	    1,    0,	/* MC_BT_Canon_Lguard rotate z */
	    1,    0,	/* chn22 rotate x */
	    1,    0,	/* chn22 rotate y */
	    1,    0,	/* chn22 rotate z */
	    1,    0,	/* MC_BT_Canon_BarelDai rotate x */
	    1,    0,	/* MC_BT_Canon_BarelDai rotate y */
	    1,    0,	/* MC_BT_Canon_BarelDai rotate z */
	    1,    0,	/* chn21 rotate x */
	    1,    0,	/* chn21 rotate y */
	    1,    0,	/* chn21 rotate z */
	    1,    0,	/* MC_BT_Canon_Rguard rotate x */
	    1,    0,	/* MC_BT_Canon_Rguard rotate y */
	    1,    0,	/* MC_BT_Canon_Rguard rotate z */
};
AnimeRecord MC_BT_Canon_anm={
	100,
	8,
	MC_BT_Canon_prm,
	MC_BT_Canon_tbl
};
static SkeletonRecord MC_BT_Canon_Barel_[1]=
	{MC_BT_Canon_Barel,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_BT_Canon_Body_[1]=
	{MC_BT_Canon_Body,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord MC_BT_Canon_Lguard_[1]=
	{MC_BT_Canon_Lguard,0.000000,0.000000,0.000000,0,0,0,MC_BT_Canon_Body_,NULL};
static SkeletonRecord chn22[1]=
	{NULL,0.000000,80.000000,0.000000,0,0,0,NULL,MC_BT_Canon_Barel_};
static SkeletonRecord MC_BT_Canon_BarelDai_[1]=
	{MC_BT_Canon_BarelDai,0.000000,0.000000,0.000000,0,0,0,NULL,chn22};
static SkeletonRecord chn21[1]=
	{NULL,0.000000,500.000000,0.000000,0,0,0,NULL,MC_BT_Canon_BarelDai_};
static SkeletonRecord MC_BT_Canon_Rguard_[1]=
	{MC_BT_Canon_Rguard,0.000000,0.000000,0.000000,0,0,0,MC_BT_Canon_Lguard_,chn21};
static SkeletonRecord chn19[1]=
	{NULL,0.000000,0.000000,0.000000,0,0,0,NULL,MC_BT_Canon_Rguard_};
SkeletonPtr MC_BT_Canon_list[]={
	chn19,
	MC_BT_Canon_Barel_,
	MC_BT_Canon_Body_,
	MC_BT_Canon_Lguard_,
	chn22,
	MC_BT_Canon_BarelDai_,
	chn21,
	MC_BT_Canon_Rguard_,
	NULL
};
