#include<ultra64.h>

extern Vtx JT_kemuri_v[];

extern unsigned char JT_kemuiri_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== g1 ======== */

Gfx JT_kemuri[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_IA,G_IM_SIZ_8b,32,32,0,0,G_TX_CLAMP,5,0,G_TX_CLAMP,5,0),
	gs_Nin_LoadTextureImage(JT_kemuiri_txt,G_IM_FMT_IA,G_IM_SIZ_8b,32,32,0,7),

	gsSPVertex(&JT_kemuri_v[0],3,0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSPEndDisplayList(),
}; /* g1 */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 3 vertices */
Vtx JT_kemuri_v[]={
	{   -40,   -20,     0,     0,  -512,  1024,     0,     0,   119,   255},	/* 0 */
	{    40,   -20,     0,     0,  1536,  1024,     0,     0,   119,   255},	/* 1 */
	{     0,    40,     0,     0,   512,  -512,     0,     0,   119,   255},	/* 2 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
