#include<ultra64.h>
extern Vtx JT_Enemybeam02_v[];
extern Lights1 JT_Enemybeam02_material[];

extern unsigned short JT_Enemybeam02_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE


/* ======== o2 ======== */

Gfx JT_Enemybeam02[]={

	gsDPLoadTextureBlock(JT_Enemybeam02_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 3, 3, G_TX_NOLOD, G_TX_NOLOD ),


	gsSPVertex(&JT_Enemybeam02_v[0], 6, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(1, 0, 3, 0),
	gsSP1Triangle(1, 4, 2, 0),
	gsSP1Triangle(4, 1, 3, 0),
	gsSP1Triangle(4, 5, 2, 0),
	gsSP1Triangle(5, 4, 3, 0),
	gsSP1Triangle(5, 0, 2, 0),
	gsSP1Triangle(0, 5, 3, 0),
	gsSPEndDisplayList(),
}; /* o2 */ 

#undef G_CC_PRIMSHADE
#undef gs_Nin_LoadTextureImage
#undef gs_Nin_SetUpTileDescrip
/*   6 vertices */
Vtx JT_Enemybeam02_v[]={
	{  18,0,146,0,243,113, 255, 255, 255, 255 /* vertex color */  },   /* v0 used p2/V1 4 times */ 
	{  0,-18,146,0,128,113, 255, 255, 255, 255 /* vertex color */  },   /* v1 used p9/V1 4 times */ 
	{  0,0,-109,0,128,-382, 255, 255, 255, 255 /* vertex color */  },   /* v2 used p9/V3 4 times */ 
	{  0,0,221,0,128,258, 255, 255, 255, 255 /* vertex color */  },   /* v3 used p8/V3 4 times */ 
	{  -18,0,146,0,13,113, 255, 255, 255, 255 /* vertex color */  },   /* v4 used p9/V2 4 times */ 
	{  0,18,146,0,128,113, 255, 255, 255, 255 /* vertex color */  },   /* v5 used p7/V2 4 times */ 
};




unsigned short JT_Enemybeam02_txt[] = {
	0xf841, 0xf841, 0xf841, 0xf841, 0xf841, 0xf841, 0xf841, 0xf841, 
	0xf881, 0xf881, 0xf881, 0xf881, 0xf881, 0xf881, 0xf881, 0xf881, 
	0xf903, 0xf903, 0xf903, 0xf903, 0xf903, 0xf903, 0xf903, 0xf903, 
	0xfa07, 0xfa07, 0xfa07, 0xfa07, 0xfa07, 0xfa07, 0xfa07, 0xfa07, 
	0xfb8d, 0xfb8d, 0xfb8d, 0xfb8d, 0xfb8d, 0xfb8d, 0xfb8d, 0xfb8d, 
	0xfddb, 0xfddb, 0xfddb, 0xfddb, 0xfddb, 0xfddb, 0xfddb, 0xfddb, 
	0xfff9, 0xfff9, 0xfff9, 0xfff9, 0xfff9, 0xfff9, 0xfff9, 0xfff9, 
	0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 
};

