#include<ultra64.h>

extern Vtx FO_Lader_Lsensar_v[];
extern Vtx FO_Lader_Lsensar_vmcur[];
extern Tri FO_Lader_Lsensar_tri[];
extern Mtx FO_Lader_Lsensar_matrix[];

extern unsigned short FO_LaderTX_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== DXFdata ======== */

Gfx FO_Lader_Lsensar_[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_WRAP,4,0,G_TX_WRAP,4,0),
	gs_Nin_LoadTextureImage(FO_LaderTX_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&FO_Lader_Lsensar_v[0],4,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSPEndDisplayList(),
}; /* DXFdata */ 
#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 4 vertices */
Vtx FO_Lader_Lsensar_v[]={
	{    60,    90,     0,     0,     8,  -794,     0,     0,   119,   255},	/* 0 */
	{    60,   -90,     0,     0,     8,   542,     0,     0,   119,   255},	/* 1 */
	{   125,   -90,     0,     0,   514,   542,     0,     0,   119,   255},	/* 2 */
	{   125,    90,     0,     0,   514,  -794,     0,     0,   119,   255},	/* 3 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
