/* END_Pepper */
#include<ultra64.h>
#include"../../Source/sys_skeleton.h"
extern Gfx END_P_Body[];
extern Gfx END_P_Head[];
extern Gfx END_P_Mouse[];
static short END_Pepper_prm[]={
	    0,  -31,   -2,-31026,-30983,-30868,-30702,-30504,
	-30297,-30099,-29933,-29818,-29775,-29810,-29905,-30045,
	-30215,-30400,-30586,-30756,-30896,-30991,-31026, 8158,
	16383,-8158,    0,    8,   31,   64,  104,  145,
	  185,  218,  241,  250,  243,  224,  196,  162,
	  125,   88,   54,   26,    7,    0, -133,16449,
	};
static unsigned short END_Pepper_tbl[]={
	    1,    0,	/* chn2translate x */
	    1,    1,	/* chn2 translate y */
	    1,    2,	/* chn2 translate z */
	    1,    0,	/* chn2 rotate x */
	    1,    0,	/* chn2 rotate y */
	    1,    0,	/* chn2 rotate z */
	    1,    0,	/* Mouse rotate x */
	    1,    0,	/* Mouse rotate y */
	   20,    3,	/* Mouse rotate z */
	    1,   23,	/* chn3 rotate x */
	    1,   24,	/* chn3 rotate y */
	    1,   25,	/* chn3 rotate z */
	    1,    0,	/* Head rotate x */
	   20,   26,	/* Head rotate y */
	    1,   46,	/* Head rotate z */
	    1,    0,	/* bmerge1 rotate x */
	    1,    0,	/* bmerge1 rotate y */
	    1,   47,	/* bmerge1 rotate z */
};
AnimeRecord END_Pepper_anm={
	20,
	5,
	END_Pepper_prm,
	END_Pepper_tbl
};
static SkeletonRecord Mouse[1]=
	{END_P_Mouse,0.000000,0.000000,0.000000,0,0,-29905,NULL,NULL};
static SkeletonRecord chn3[1]=
	{NULL,56.049000,-0.008000,-18.414000,8158,16383,-8158,NULL,Mouse};
static SkeletonRecord Head[1]=
	{END_P_Head,232.369003,0.000000,0.000000,0,224,-133,NULL,chn3};
static SkeletonRecord bmerge1[1]=
	{END_P_Body,0.000000,0.000000,0.000000,0,0,16449,NULL,Head};
static SkeletonRecord chn2[1]=
	{NULL,0.111000,-31.149000,-2.136000,0,0,0,NULL,bmerge1};
SkeletonPtr END_Pepper_list[]={
	chn2,
	Mouse,
	chn3,
	Head,
	bmerge1,
	NULL
};
