#include<ultra64.h>

extern Vtx DEMO_Slippy_reg05_v[];
extern Vtx DEMO_Slippy_reg05_vmcur[];
extern Tri DEMO_Slippy_reg05_tri[];
extern Mtx DEMO_Slippy_reg05_matrix[];

extern unsigned short DEMO_Blue_txt[];
extern unsigned short DEMO_Metal_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx DEMO_Slippy_reg05[]={

	gs_Nin_LoadTextureImage(DEMO_Metal_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&DEMO_Slippy_reg05_v[0],6,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
	gsSP2Triangles(0, 4, 1, 0, 0, 3, 4, 0),
	gsSP2Triangles(5, 1, 4, 0, 5, 4, 3, 0),
	gsSP2Triangles(5, 2, 1, 0, 5, 3, 2, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 6 vertices */
Vtx DEMO_Slippy_reg05_v[]={
	{     6,    23,    -2,     0,   256,   788,     0,    74,    94,     0},	/* 0 */
	{    48,     1,    -2,     0,   256,    90,    87,   -38,    71,     0},	/* 1 */
	{    15,     1,   -19,     0,     0,   512,   -46,   -86,   -68,     0},	/* 2 */
	{    -9,     0,    -2,     0,   255,   835,   -63,    44,    90,     0},	/* 3 */
	{    15,     1,    16,     0,   512,   512,     0,     0,   119,     0},	/* 4 */
	{    16,   -13,    -2,     0,   256,   416,     1,  -119,     0,     0},	/* 5 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
