#include<ultra64.h>

extern Vtx DEMO_Peppy_reg01_v[];
extern Vtx DEMO_Peppy_reg01_vmcur[];
extern Tri DEMO_Peppy_reg01_tri[];
extern Mtx DEMO_Peppy_reg01_matrix[];

extern unsigned short DEMO_Metal_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

Gfx DEMO_Peppy_reg01[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_MIRROR,4,0,G_TX_MIRROR,4,0),
	gs_Nin_LoadTextureImage(DEMO_Metal_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&DEMO_Peppy_reg01_v[0],8,0),
	gsSP2Triangles(0, 1, 2, 0, 2, 3, 0, 0),
	gsSP1Quadrangle(4, 5, 2, 1, 0),
	gsSP1Quadrangle(2, 5, 6, 3, 0),
	gsSP1Quadrangle(0, 3, 6, 7, 0),
	gsSP2Triangles(4, 1, 0, 0, 4, 0, 7, 0),
	gsSP2Triangles(5, 4, 7, 0, 5, 7, 6, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 8 vertices */
Vtx DEMO_Peppy_reg01_v[]={
	{   -15,   -13,   -16,     0,    68,  -127,   -47,   -82,   -73,     0},	/* 0 */
	{   -23,    20,   -21,     0,     8,     0,    17,   119,     0,     0},	/* 1 */
	{    59,     8,   -21,     0,     0,   512,    25,   -56,  -102,     0},	/* 2 */
	{    33,   -13,   -12,     0,   117,   210,    27,  -105,   -49,     0},	/* 3 */
	{   -23,    20,    20,     0,   520,     0,    17,   119,     0,     0},	/* 4 */
	{    59,     8,    20,     0,   512,   512,    17,   119,     0,     0},	/* 5 */
	{    33,   -13,    10,     0,   387,   210,    17,  -114,    29,     0},	/* 6 */
	{   -15,   -13,    16,     0,   463,  -127,   -24,   -71,    92,     0},	/* 7 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
