#include<ultra64.h>
extern Vtx CN_RailWay_DOWN_v[];
extern Lights1 CN_RailWay_DOWN_material[];

extern unsigned short CN_RoadTX_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE


/* ======== g7 ======== */

Gfx CN_RailWay_DOWN[]={

	gsDPLoadTextureBlock(CN_RoadTX_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 5, 5, G_TX_NOLOD, G_TX_NOLOD ),


	gsSPVertex(&CN_RailWay_DOWN_v[0],11,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP2Triangles(1, 0, 4, 0, 5, 6, 7, 0),
	gsSP1Quadrangle(8, 7, 6, 9, 0),
	gsSP1Triangle(2, 10, 8, 0),
	gsSP1Quadrangle(2, 8, 9, 3, 0),
	gsSPEndDisplayList(),
}; /* g7 */ 

#undef G_CC_PRIMSHADE
#undef gs_Nin_LoadTextureImage
#undef gs_Nin_SetUpTileDescrip
/*  12 vertices */
Vtx CN_RailWay_DOWN_v[]={
	{  -110,   -90, -1800,     0,     0,  1024,  -116,    25,    -1,   255},	/* 0 */
	{  -110,     0,     0,     0,     3, -4264,  -117,    16,    -1,   255},	/* 1 */
	{   -94,    30,     0,     0,    78, -4288,   -21,   117,    -6,   255},	/* 2 */
	{   -94,   -60, -1800,     0,    74,  1000,   -16,   118,    -6,   255},	/* 3 */
	{  -110,   -90,     0,     0,     3, -4192,  -119,     0,     0,   255},	/* 4 */
	{   110,   -90,     0,     0,  1027, -4192,   120,     0,     0,   255},	/* 5 */
	{   110,   -90, -1800,     0,  1024,  1023,   117,    25,    -1,   255},	/* 6 */
	{   110,     0,     0,     0,  1027, -4264,   118,    16,    -1,   255},	/* 7 */
	{    94,    30,     0,     0,   953, -4288,    51,   108,    -5,   255},	/* 8 */
	{    94,   -60, -1800,     0,   950,  1000,     9,   119,    -6,   255},	/* 9 */
	{     0,    30,     0,     0,   515, -4288,     0,   120,     0,   255},	/* 10 */
};
