#include<ultra64.h>

extern Vtx CN_Bill_01_v[];
extern Vtx CN_Bill_01_vmcur[];
extern Tri CN_Bill_01_tri[];
extern Mtx CN_Bill_01_matrix[];

extern unsigned short CN_Bill_01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o1 ======== */

extern Gfx CN_Bill_01[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_WRAP,5,0,G_TX_WRAP,5,0),
	gs_Nin_LoadTextureImage(CN_Bill_01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),

	gsSPVertex(&CN_Bill_01_v[0], 4, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),

	gsSPVertex(&CN_Bill_01_v[4], 4, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

/* 8 vertices */
Vtx CN_Bill_01_v[]={
	{ 120,0,120,0, 509, 1024, 0, 0, 119, 0 },   /* v0 p8/V1 used 2 times */ 
	{ 120,560,120,0, 509, -9390, 0, 0, 119, 0 },   /* v1 p9/V2 used 1 times */ 
	{ -120,560,120,0, -2648, -9390, 0, 0, 119, 0 },   /* v2 p8/V2 used 2 times */ 
	{ -120,0,120,0, -2648, 1024, 0, 0, 119, 0 },   /* v3 p8/V3 used 1 times */ 
	{ 120,0,-120,0, 3668, 1024,  255, 255, 255, 255 /* vertex color */  },   /* v4 p6/V1 used 2 times */ 
	{ 120,560,-120,0, 3668, -9390,  255, 255, 255, 255 /* vertex color */  },   /* v5 p7/V2 used 1 times */ 
	{ 120,560,120,0, 509, -9390,  255, 255, 255, 255 /* vertex color */  },   /* v6 p6/V2 used 2 times */ 
	{ 120,0,120,0, 509, 1024,  255, 255, 255, 255 /* vertex color */  },   /* v7 p6/V3 used 1 times */ 
};
