/*
 * Do not edit this file_  It was automatically generated
 * by "rgb2c" from the file "CF_mess41_rgba"_
 *
 *   Size: 32 x 10
 *   Number of channels: 4
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_CI
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB,G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPLoadTLUT_pal256 (CF_mess41_txttlut),
 *   gsDPSetTextureLUT (G_TT_RGBA16),
 *   gsDPLoadTextureBlock_4b (CF_mess41_txt,G_IM_FMT_CI,32,10,0,
 *     G_TX_WRAP | G_TX_NOMIRROR,G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK,G_TX_NOMASK,G_TX_NOLOD,G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|     +###~    *o ,##########%   |
	|    ,####~   ~#,o###+,,o###~   |
	|    o##%*~   %* ,###*   %##*    |
	|   ,###++~  +#,*###, o###,   |
	|   *##% +~ ,#+ ~###o  ,###o     |
	|  ~###~ +~ *%  %##*   *##%      |
	|  %##*  +~,#~ +###~  ~###+      |
	| +###, +~** ,###*   %##*       |
	|,###o   +%#,o###~,+###~       |
	|o%%*,  +#+ ,%##%%%%###*        |
	+--------------------------------+
#endif

// Gfx CF_mess41_txt_C_dummy_aligner1[] = { //EndDisplayList() };

unsigned char CF_mess41_txt[] = {
	0x00,0x00,0x01,0x22,0x23,0x00,0x00,0x45,0x06,0x72,0x22,0x22,0x22,0x22,0x80,0x00,
	0x00,0x00,0x67,0x22,0x23,0x00,0x09,0x2a,0x05,0x22,0x21,0xa6,0x52,0x22,0x30,0x00,
	0x00,0x00,0x52,0x2b,0xc9,0x00,0x0b,0xc0,0xad,0x22,0x40,0x00,0xb2,0x2c,0x00,0x00,
	0x00,0x0a,0xd2,0x2e,0x19,0x00,0x17,0x60,0xc2,0x22,0xa0,0x05,0x22,0xd6,0x00,0x00,
	0x00,0x04,0x22,0x80,0x19,0x06,0xd1,0x03,0x22,0x25,0x00,0x6d,0x22,0x50,0x00,0x00,
	0x00,0x92,0x22,0x90,0x19,0x0c,0xb0,0x08,0x22,0x40,0x00,0xc2,0x2b,0x00,0x00,0x00,
	0x00,0x82,0x24,0x00,0x19,0x62,0x90,0x12,0x22,0x30,0x03,0x22,0x2e,0x00,0x00,0x00,
	0x01,0x22,0x2a,0x00,0x19,0x44,0x06,0x72,0x2c,0x00,0x08,0x22,0x40,0x00,0x00,0x00,
	0x67,0x22,0x50,0x00,0x1b,0xda,0x05,0x22,0xd3,0x60,0x12,0x22,0x30,0x00,0x00,0x00,
	0x5b,0x84,0x60,0x00,0xe7,0x10,0x6b,0x77,0xb8,0x88,0x77,0x7c,0x00,0x00,0x00,0x00,
};

// Gfx CF_mess41_txttlut_dummy_aligner1[] = { 
	//EndDisplayList() };

unsigned short CF_mess41_txttlut[] = {
0x0000,0x7bdf,0xffff,0x4211,0xbdef,0x8c63,0x2109,0xe739,
0xce73,0x5295,0x318d,0xdef7,0xa529,0xf7bd,0x6319,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
