/*
 * Do not edit this file_  It was automatically generated
 * by "rgb2c" from the file "CF_R_rgba"_
 *
 *   Size: 32 x 10
 *   Number of channels: 4
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_CI
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB,G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPLoadTLUT_pal256 (CF_R_txttlut),
 *   gsDPSetTextureLUT (G_TT_RGBA16),
 *   gsDPLoadTextureBlock_4b (CF_R_txt,G_IM_FMT_CI,32,10,0,
 *     G_TX_WRAP | G_TX_NOMIRROR,G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK,G_TX_NOMASK,G_TX_NOLOD,G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|     o###%%%##*_                |
	|    ,###o__+##~                 |
	|   _*##%,_%#*_                 |
	|   ~###~  +#%,                 |
	|  _*##%,,+##*,_                 |
	|  ~###%***###o_                 |
	| _%##*,,,,*##,                 |
	|_o###~   +##+                   |
	|,###o_  _%#*_                   |
	|o##%,  +##~                    |
	+--------------------------------+
#endif

// Gfx CF_R_txt_C_dummy_aligner1[] = { //EndDisplayList() };

unsigned char CF_R_txt[] = {
	0x00,0x00,0x01,0x22,0x34,0x45,0x22,0x67,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x89,0x22,0x1a,0x7b,0x22,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x0d,0xe2,0x25,0xf0,0xa4,0x2e,0xd0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x0c,0x22,0x3c,0x00,0xb2,0x58,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x76,0x22,0x58,0x8b,0x92,0xef,0xd0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0xc2,0x22,0x46,0x66,0x92,0x31,0xd0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x0a,0x52,0x26,0xff,0xf8,0x62,0x98,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0xd1,0x22,0x3c,0x00,0x0b,0x22,0xb0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x89,0x22,0x1d,0x00,0xa5,0x26,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x19,0x94,0xf0,0x00,0xb3,0x3c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};

// Gfx CF_R_txttlut_dummy_aligner1[] = { 
	//EndDisplayList() };

unsigned short CF_R_txttlut[] = {
0x0000,0x8421,0xffff,0xef7b,0xc631,0xd6b5,0xb5ad,0x0843,
0x318d,0xe739,0x1085,0x6319,0x4a53,0x0001,0xa529,0x2109,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
//0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
