#include<ultra64.h>

extern Vtx BS_W03_v[];
extern Vtx BS_W03_vmcur[];
extern Tri BS_W03_tri[];
extern Mtx BS_W03_matrix[];

extern unsigned short AW_A_tx01_txt[];
extern unsigned short AW_A_tx02_txt[];
extern unsigned short AW_A_tx03_txt[];
extern unsigned short AW_A_tx05_txt[];
extern unsigned short AW_A_tx06_txt[];
extern unsigned short AW_A_tx07_txt[];
extern unsigned short AW_A_tx08_txt[];
extern unsigned short AW_A_tx09_txt[];
extern unsigned short AW_A_tx10_txt[];
extern unsigned short AW_A_tx11_txt[];
extern unsigned short AW_A_tx12_txt[];
extern unsigned short BS_test01_txt[];
extern unsigned short BS_test02_txt[];
extern unsigned short BS_test03_txt[];
extern unsigned short BS_test04_txt[];
extern unsigned short BS_test05_txt[];
extern unsigned short BS_test06_txt[];
extern unsigned short BS_test09_txt[];
extern unsigned short BS_test10_txt[];
extern unsigned short BS_test11_txt[];
extern unsigned short BS_test12_txt[];
extern unsigned short BS_test14_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== W3 ======== */

Gfx BS_W03[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_MIRROR,5,0,G_TX_MIRROR,5,0),
	gs_Nin_LoadTextureImage(BS_test01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),

	gsSPVertex(&BS_W03_v[0], 8, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),
	gsSP1Triangle(4, 5, 6, 0),
	gsSP1Triangle(4, 6, 7, 0),

	gs_Nin_LoadTextureImage(BS_test11_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),

	gsSPVertex(&BS_W03_v[8], 8, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(1, 3, 2, 0),
	gsSP1Triangle(4, 5, 6, 0),
	gsSP1Triangle(4, 6, 7, 0),
	gsSPEndDisplayList(),
}; /* W3 */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 16 vertices */
Vtx BS_W03_v[]={
	{ 5040,2100,-12600,0, 737, 286, 0,-119,0,255 },   /* v0 p24365/V1 used 2 times */ 
	{ 13440,2100,-10920,0, 1966, 409, 0,-119,0,255 },   /* v1 p24366/V2 used 1 times */ 
	{ 13440,2100,-7560,0, 1966, 655, -26,-116,-4,255 },   /* v2 p24365/V2 used 2 times */ 
	{ 5040,2100,12600,0, 737, 2129, -19,-117,-8,255 },   /* v3 p24365/V3 used 1 times */ 
	{ -13440,2100,-7560,0, 1966, 655, 27,-116,-4,255 },   /* v4 p24370/V1 used 2 times */ 
	{ -13440,2100,-10920,0, 1966, 409, 0,-119,0,255 },   /* v5 p24370/V2 used 1 times */ 
	{ -5040,2100,-12600,0, 737, 286, 0,-119,0,255 },   /* v6 p24370/V3 used 2 times */ 
	{ -5040,2100,12600,0, 737, 2129, 20,-117,-8,255 },   /* v7 p24369/V3 used 1 times */ 
	{ -20000,-2100,-2520,0, -1024, 1024, 65,-100,0,255 },   /* v8 p24368/V1 used 1 times */ 
	{ -13440,2100,-7560,0, -655, 286, 27,-116,-4,255 },   /* v9 p24368/V2 used 2 times */ 
	{ -20000,-2100,5880,0, -1024, 2252, 52,-107,-8,255 },   /* v10 p24368/V3 used 2 times */ 
	{ -5040,2100,12600,0, -245, 3235, 20,-117,-8,255 },   /* v11 p24367/V2 used 1 times */ 
	{ 13440,2100,-7560,0, -655, 286, -26,-116,-4,255 },   /* v12 p243}Rp¬z;WO2Matrix/V1 used 2 times */ 
	{ 20000,-2100,-2520,0, -1024, 1024, -64,-100,0,255 },   /* v13 p24364/V2 used 1 times */ 
	{ 20000,-2100,5880,0, -1024, 2252, -51,-107,-8,255 },   /* v14 p243}Rp¬z;WO2Matrix/V2 used 2 times */ 
	{ 5040,2100,12600,0, -245, 3235, -19,-117,-8,255 },   /* v15 p243}Rp¬z;WO2Matrix/V3 used 1 times */ 
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
