#include<ultra64.h>

extern Vtx BO_pole_L_v[];

extern unsigned short BO_base_TX03_txt[];
extern unsigned short BO_base_TX04_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== g6 ======== */

Gfx BO_pole_L[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,32,0,0,G_TX_WRAP,4,0,G_TX_WRAP,5,0),
	gs_Nin_LoadTextureImage(BO_base_TX03_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,32,0,7),


	gsSPVertex(&BO_pole_L_v[0],20,0),
	gsSP2Triangles(0, 1, 2, 0, 2, 3, 0, 0),
	gsSP2Triangles(4, 5, 6, 0, 7, 8, 9, 0),
	gsSP2Triangles(9, 10, 7, 0, 11, 12, 13, 0),
	gsSP2Triangles(14, 15, 16, 0, 17, 18, 19, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_WRAP,4,0,G_TX_WRAP,4,0),
	gs_Nin_LoadTextureImage(BO_base_TX04_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&BO_pole_L_v[20],5,0),
	gsSP2Triangles(0, 1, 2, 0, 2, 3, 4, 0),
	gsSPEndDisplayList(),
}; /* g6 */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 25 vertices */
Vtx BO_pole_L_v[]={
	{   -10,   253,   -39,     0,   511,  1024,   -70,    27,   -92,   255},	/* 0 */
	{    24,   240,   -26,     0,     0,  1024,    48,    26,  -107,   255},	/* 1 */
	{    10,    21,   -86,     0,  -555,  1300,   -78,   -11,   -89,   255},	/* 2 */
	{   -21,    11,   -23,     0,  -504,  2239,  -117,   -13,   -17,   255},	/* 3 */
	{    24,   240,   -26,     0,    25,  1046,   119,    10,    14,   255},	/* 4 */
	{   -10,   253,   -39,     0,     0,  1024,   -70,    27,   -92,   255},	/* 5 */
	{   -10,   234,    26,     0,   -17,  1081,    92,    18,    73,   255},	/* 6 */
	{    24,   240,   -26,     0,   283,  1030,   119,    10,    14,   255},	/* 7 */
	{   -10,   234,    26,     0,   -21,  1030,    92,    18,    73,   255},	/* 8 */
	{    29,   -62,    22,     0,   -40,  1744,   115,     6,    31,   255},	/* 9 */
	{    10,    21,   -86,     0,   388,  1584,   118,    -1,   -22,   255},	/* 10 */
	{   -12,   -20,    57,     0,   403,   708,    84,    10,    84,   255},	/* 11 */
	{    29,   -62,    22,     0,    99,   708,   115,     6,    31,   255},	/* 12 */
	{   -10,   234,    26,     0,   403,   101,    92,    18,    73,   255},	/* 13 */
	{   -21,    11,   -23,     0,     0,  1023,  -117,   -13,   -17,   255},	/* 14 */
	{   -12,   -20,    57,     0,   512,  1023,  -118,   -15,     7,   255},	/* 15 */
	{   -10,   234,    26,     0,   512,     0,  -119,     4,     8,   255},	/* 16 */
	{   -21,    11,   -23,     0,   512,     0,  -117,   -13,   -17,   255},	/* 17 */
	{   -10,   234,    26,     0,     0,  1023,  -119,     4,     8,   255},	/* 18 */
	{   -10,   253,   -39,     0,   512,  1023,  -119,     6,     1,   255},	/* 19 */
	{   -12,   -20,    57,     0,   512,   512,  -118,   -15,     7,   255},	/* 20 */
	{   -21,    11,   -23,     0,     7,   504,  -117,   -13,   -17,   255},	/* 21 */
	{    29,   -62,    22,     0,   512,     0,   -83,   -78,   -35,   255},	/* 22 */
	{   -21,    11,   -23,     0,     0,   512,  -117,   -13,   -17,   255},	/* 23 */
	{    10,    21,   -86,     0,   512,   512,   -78,   -11,   -89,   255},	/* 24 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
