/* BO_base_2 */
#include<ultra64.h>
#include"../../Source/sys_skeleton.h"
extern Gfx BO_base_point_A_01[];
extern Gfx BO_base_point_A_02[];
extern Gfx BO_base_point_B[];
extern Gfx BO_base_2_01[];
static short BO_base_2_prm[]={
	    0,-10922,-21844,-21844,-32767,21844,10922,10922,
	};
static unsigned short BO_base_2_tbl[]={
	    1,    0,	/* chn2translate x */
	    1,    0,	/* chn2 translate y */
	    1,    0,	/* chn2 translate z */
	    1,    0,	/* chn2 rotate x */
	    1,    0,	/* chn2 rotate y */
	    1,    0,	/* chn2 rotate z */
	    1,    0,	/* BO_base_point_A_01_12 rotate x */
	    1,    0,	/* BO_base_point_A_01_12 rotate y */
	    1,    0,	/* BO_base_point_A_01_12 rotate z */
	    1,    0,	/* BO_base_point_A_01_10 rotate x */
	    1,    0,	/* BO_base_point_A_01_10 rotate y */
	    1,    0,	/* BO_base_point_A_01_10 rotate z */
	    1,    0,	/* BO_base_point_A_01_09 rotate x */
	    1,    0,	/* BO_base_point_A_01_09 rotate y */
	    1,    0,	/* BO_base_point_A_01_09 rotate z */
	    1,    0,	/* BO_base_point_A_01_01 rotate x */
	    1,    0,	/* BO_base_point_A_01_01 rotate y */
	    1,    0,	/* BO_base_point_A_01_01 rotate z */
	    1,    0,	/* BO_base_point_A_01_03 rotate x */
	    1,    0,	/* BO_base_point_A_01_03 rotate y */
	    1,    0,	/* BO_base_point_A_01_03 rotate z */
	    1,    0,	/* BO_base_point_A_02_05 rotate x */
	    1,    0,	/* BO_base_point_A_02_05 rotate y */
	    1,    0,	/* BO_base_point_A_02_05 rotate z */
	    1,    0,	/* BO_base_point_A_01_06 rotate x */
	    1,    0,	/* BO_base_point_A_01_06 rotate y */
	    1,    0,	/* BO_base_point_A_01_06 rotate z */
	    1,    0,	/* BO_base_point_A_01_13 rotate x */
	    1,    0,	/* BO_base_point_A_01_13 rotate y */
	    1,    0,	/* BO_base_point_A_01_13 rotate z */
	    1,    0,	/* BO_base_point_A_02_12 rotate x */
	    1,    0,	/* BO_base_point_A_02_12 rotate y */
	    1,    0,	/* BO_base_point_A_02_12 rotate z */
	    1,    0,	/* BO_base_point_A_02_10 rotate x */
	    1,    0,	/* BO_base_point_A_02_10 rotate y */
	    1,    0,	/* BO_base_point_A_02_10 rotate z */
	    1,    0,	/* BO_base_point_A_02_09 rotate x */
	    1,    0,	/* BO_base_point_A_02_09 rotate y */
	    1,    0,	/* BO_base_point_A_02_09 rotate z */
	    1,    0,	/* BO_base_point_A_02_01 rotate x */
	    1,    0,	/* BO_base_point_A_02_01 rotate y */
	    1,    0,	/* BO_base_point_A_02_01 rotate z */
	    1,    0,	/* BO_base_point_A_02_03 rotate x */
	    1,    0,	/* BO_base_point_A_02_03 rotate y */
	    1,    0,	/* BO_base_point_A_02_03 rotate z */
	    1,    0,	/* BO_base_point_A_01_05 rotate x */
	    1,    0,	/* BO_base_point_A_01_05 rotate y */
	    1,    0,	/* BO_base_point_A_01_05 rotate z */
	    1,    0,	/* BO_base_point_A_02_06 rotate x */
	    1,    0,	/* BO_base_point_A_02_06 rotate y */
	    1,    0,	/* BO_base_point_A_02_06 rotate z */
	    1,    0,	/* BO_base_point_A_02_13 rotate x */
	    1,    0,	/* BO_base_point_A_02_13 rotate y */
	    1,    0,	/* BO_base_point_A_02_13 rotate z */
	    1,    0,	/* chn6 rotate x */
	    1,    1,	/* chn6 rotate y */
	    1,    0,	/* chn6 rotate z */
	    1,    0,	/* chn5_10 rotate x */
	    1,    2,	/* chn5_10 rotate y */
	    1,    0,	/* chn5_10 rotate z */
	    1,    0,	/* chn5_9 rotate x */
	    1,    3,	/* chn5_9 rotate y */
	    1,    0,	/* chn5_9 rotate z */
	    1,    0,	/* chn5_7 rotate x */
	    1,    4,	/* chn5_7 rotate y */
	    1,    0,	/* chn5_7 rotate z */
	    1,    0,	/* chn5_4 rotate x */
	    1,    5,	/* chn5_4 rotate y */
	    1,    0,	/* chn5_4 rotate z */
	    1,    0,	/* chn5_3 rotate x */
	    1,    6,	/* chn5_3 rotate y */
	    1,    0,	/* chn5_3 rotate z */
	    1,    0,	/* chn5_2 rotate x */
	    1,    7,	/* chn5_2 rotate y */
	    1,    0,	/* chn5_2 rotate z */
	    1,    0,	/* chn5 rotate x */
	    1,    0,	/* chn5 rotate y */
	    1,    0,	/* chn5 rotate z */
	    1,    0,	/* BO_base_2 rotate x */
	    1,    0,	/* BO_base_2 rotate y */
	    1,    0,	/* BO_base_2 rotate z */
};
AnimeRecord BO_base_2_anm={
	100,
	26,
	BO_base_2_prm,
	BO_base_2_tbl
};
static SkeletonRecord BO_base_point_A_01_12_[1]=
	{BO_base_point_A_01,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord BO_base_point_A_01_10_[1]=
	{BO_base_point_A_01,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord BO_base_point_A_01_09_[1]=
	{BO_base_point_A_01,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord BO_base_point_A_01_01_[1]=
	{BO_base_point_A_01,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord BO_base_point_A_01_03_[1]=
	{BO_base_point_A_01,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord BO_base_point_A_02_05_[1]=
	{BO_base_point_A_01,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord BO_base_point_A_01_06_[1]=
	{BO_base_point_A_01,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord BO_base_point_A_01_13_[1]=
	{BO_base_point_A_01,0.000000,0.000000,0.000000,0,0,0,NULL,NULL};
static SkeletonRecord BO_base_point_A_02_12_[1]=
	{BO_base_point_A_02,0.000000,0.000000,0.000000,0,0,0,BO_base_point_A_01_12_,NULL};
static SkeletonRecord BO_base_point_A_02_10_[1]=
	{BO_base_point_A_02,0.000000,0.000000,0.000000,0,0,0,BO_base_point_A_01_10_,NULL};
static SkeletonRecord BO_base_point_A_02_09_[1]=
	{BO_base_point_A_02,0.000000,0.000000,0.000000,0,0,0,BO_base_point_A_01_09_,NULL};
static SkeletonRecord BO_base_point_A_02_01_[1]=
	{BO_base_point_A_02,0.000000,0.000000,0.000000,0,0,0,BO_base_point_A_01_01_,NULL};
static SkeletonRecord BO_base_point_A_02_03_[1]=
	{BO_base_point_A_02,0.000000,0.000000,0.000000,0,0,0,BO_base_point_A_01_03_,NULL};
static SkeletonRecord BO_base_point_A_01_05_[1]=
	{BO_base_point_A_02,0.000000,0.000000,0.000000,0,0,0,BO_base_point_A_02_05_,NULL};
static SkeletonRecord BO_base_point_A_02_06_[1]=
	{BO_base_point_A_02,0.000000,0.000000,0.000000,0,0,0,BO_base_point_A_01_06_,NULL};
static SkeletonRecord BO_base_point_A_02_13_[1]=
	{BO_base_point_A_02,0.000000,0.000000,0.000000,0,0,0,BO_base_point_A_01_13_,NULL};
static SkeletonRecord chn6[1]=
	{NULL,-132.501999,545.252014,76.500000,0,-10922,0,NULL,BO_base_point_A_02_13_};
static SkeletonRecord chn5_10[1]=
	{NULL,-132.501999,790.908020,-76.500000,0,-21844,0,chn6,BO_base_point_A_02_06_};
static SkeletonRecord chn5_9[1]=
	{NULL,-132.501999,446.908997,-76.500000,0,-21844,0,chn5_10,BO_base_point_A_01_05_};
static SkeletonRecord chn5_7[1]=
	{NULL,0.000000,584.528992,-153.000000,0,-32767,0,chn5_9,BO_base_point_A_02_03_};
static SkeletonRecord chn5_4[1]=
	{NULL,132.501999,698.414001,-76.500000,0,21844,0,chn5_7,BO_base_point_A_02_01_};
static SkeletonRecord chn5_3[1]=
	{NULL,132.501999,433.622986,76.500000,0,10922,0,chn5_4,BO_base_point_A_02_09_};
static SkeletonRecord chn5_2[1]=
	{NULL,132.501999,800.184021,76.500000,0,10922,0,chn5_3,BO_base_point_A_02_10_};
static SkeletonRecord chn5[1]=
	{NULL,0.000000,679.000000,153.000000,0,0,0,chn5_2,BO_base_point_A_02_12_};
static SkeletonRecord BO_base_2_[1]=
	{BO_base_2_01,0.000000,0.000000,0.000000,0,0,0,NULL,chn5};
static SkeletonRecord chn2[1]=
	{NULL,0.000000,0.000000,0.000000,0,0,0,NULL,BO_base_2_};
SkeletonPtr BO_base_2_list[]={
	chn2,
	BO_base_point_A_01_12_,
	BO_base_point_A_01_10_,
	BO_base_point_A_01_09_,
	BO_base_point_A_01_01_,
	BO_base_point_A_01_03_,
	BO_base_point_A_02_05_,
	BO_base_point_A_01_06_,
	BO_base_point_A_01_13_,
	BO_base_point_A_02_12_,
	BO_base_point_A_02_10_,
	BO_base_point_A_02_09_,
	BO_base_point_A_02_01_,
	BO_base_point_A_02_03_,
	BO_base_point_A_01_05_,
	BO_base_point_A_02_06_,
	BO_base_point_A_02_13_,
	chn6,
	chn5_10,
	chn5_9,
	chn5_7,
	chn5_4,
	chn5_3,
	chn5_2,
	chn5,
	BO_base_2_,
	NULL
};
